/external/quake/quake/src/QW/server/ |
world.c | 35 vec3_t boxmins, boxmaxs;// enclose the test object along entire move member in struct:__anon14373 737 if (clip->boxmins[0] > touch->v.absmax[0] 738 || clip->boxmins[1] > touch->v.absmax[1] 739 || clip->boxmins[2] > touch->v.absmax[2] 785 if ( clip->boxmins[node->axis] < node->dist ) 795 void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxmaxs) 799 boxmins[0] = boxmins[1] = boxmins[2] = -9999; 808 boxmins[i] = start[i] + mins[i] - 1 877 vec3_t boxmins, boxmaxs; local [all...] |
/external/quake/quake/src/WinQuake/ |
world.cpp | 35 vec3_t boxmins, boxmaxs;// enclose the test object along entire move member in struct:__anon14696 835 if (clip->boxmins[0] > touch->u.v.absmax[0] 836 || clip->boxmins[1] > touch->u.v.absmax[1] 837 || clip->boxmins[2] > touch->u.v.absmax[2] 883 if ( clip->boxmins[node->axis] < node->dist ) 893 void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxmaxs) 897 boxmins[0] = boxmins[1] = boxmins[2] = -9999; 906 boxmins[i] = start[i] + mins[i] - 1 [all...] |