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    Searched refs:caveat (Results 1 - 6 of 6) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglX11Api.cpp 89 int caveat,transparentType,samples; local
141 caveat = 0;
143 if (tmp == GLX_NONE) caveat = EGL_NONE;
144 else if(tmp == GLX_SLOW_CONFIG) caveat = EGL_SLOW_CONFIG;
145 else if(tmp == GLX_NON_CONFORMANT_CONFIG) caveat = EGL_NON_CONFORMANT_CONFIG;
159 return new EglConfig(red,green,blue,alpha,caveat,configId,depth,level,pMaxWidth,pMaxHeight,
EglConfig.h 42 EGLenum caveat,
EglConfig.cpp 22 EGLenum caveat,
49 m_caveat(caveat),
72 (caveat!=EGL_NON_CONFORMANT_CONFIG)) ?
EglMacApi.cpp 58 EGLenum caveat = EGL_NONE; local
77 return new EglConfig(red,green,blue,alpha,caveat,(EGLint)index,depth,level,pMaxWidth,pMaxHeight,pMaxPixels,renderable,renderableType,
EglWindowsApi.cpp 377 EGLenum caveat = EGL_NONE; local
401 return new EglConfig(red,green,blue,alpha,caveat,(EGLint)index,depth,level,pMaxWidth,pMaxHeight,pMaxPixels,renderable,renderableType,
EglImp.cpp 280 EGLenum caveat = EGL_DONT_CARE; local
357 caveat = attrib_list[i+1];
451 EglConfig dummy(red_size,green_size,blue_size,alpha_size,caveat,config_id,depth_size,
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