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    Searched refs:collideWithRay (Results 1 - 5 of 5) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
BIHTree.java 396 private int collideWithRay(Ray r,
456 return collideWithRay(ray, worldMatrix, worldBound, results);
  /external/jmonkeyengine/engine/src/core/com/jme3/bounding/
BoundingSphere.java 746 private int collideWithRay(Ray ray, CollisionResults results) {
798 return collideWithRay(ray, results);
BoundingBox.java 714 private int collideWithRay(Ray ray, CollisionResults results) {
757 return collideWithRay(ray, results);
    [all...]
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainPatch.java 794 return collideWithRay((Ray)other, results);
803 private int collideWithRay(Ray ray, CollisionResults results) {
    [all...]
TerrainQuad.java 343 private int collideWithRay(Ray ray, CollisionResults results) {
    [all...]

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