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    Searched refs:d3d (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/ca/win/
LegacyCACFLayerTreeHost.cpp 50 static IDirect3D9* d3d() function in namespace:WebCore
133 if (!d3d() || !::IsWindow(window()))
136 // D3D doesn't like to make back buffers for 0 size windows. We skirt this problem if we make the
148 if (FAILED(d3d()->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3dCaps)))
158 if (FAILED(d3d()->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window(), behaviorFlags, &parameters, &device))) {
383 // We have to release the context's D3D resrouces whenever we reset the IDirect3DDevice9 in order to
  /ndk/sources/host-tools/sed-4.2.1/testsuite/
dc.sed 300 s,[^-0-9].*,;9d**dd*8*d*d7dd**d*6d**d5d*d*4*d3d*2lbd**1lb*0,

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