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  /packages/apps/Contacts/src/com/android/contacts/detail/
TransformableImageView.java 46 Matrix drawMatrix = new Matrix();
63 drawMatrix.setScale(scale, scale);
64 drawMatrix.postTranslate((int) (dx + 0.5f), (int) (dy + 0.5f));
65 canvas.concat(drawMatrix);
  /external/skia/legacy/include/core/
SkShape.h 32 void drawMatrix(SkCanvas*, const SkMatrix&);
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
DrawQuadData.h 50 const TransformationMatrix* drawMatrix = 0,
56 , m_drawMatrix(drawMatrix)
79 const TransformationMatrix* drawMatrix() const { return m_drawMatrix; }
112 const TransformationMatrix* drawMatrix = 0,
116 : DrawQuadData(type, drawMatrix, geometry, opacity, forceBlending)
142 const TransformationMatrix* drawMatrix = 0,
148 : DrawQuadData(type, drawMatrix, geometry, opacity, forceBlending, fillPortion)
ShaderProgram.h 126 float zValue(const TransformationMatrix& drawMatrix, float w, float h);
136 void drawVideoLayerQuad(const TransformationMatrix& drawMatrix,
138 FloatRect rectInInvViewCoord(const TransformationMatrix& drawMatrix,
140 FloatRect rectInViewCoord(const TransformationMatrix& drawMatrix,
ShaderProgram.cpp 621 FloatRect ShaderProgram::rectInInvViewCoord(const TransformationMatrix& drawMatrix, const IntSize& size)
624 TransformationMatrix renderMatrix = m_contentToInvViewMatrix * drawMatrix;
629 FloatRect ShaderProgram::rectInViewCoord(const TransformationMatrix& drawMatrix, const IntSize& size)
632 TransformationMatrix renderMatrix = m_contentToViewMatrix * drawMatrix;
714 float ShaderProgram::zValue(const TransformationMatrix& drawMatrix, float w, float h)
716 TransformationMatrix modifiedDrawMatrix = drawMatrix;
793 const TransformationMatrix* matrix = data->drawMatrix();
    [all...]
  /external/skia/legacy/src/core/
SkShape.cpp 42 void SkShape::drawMatrix(SkCanvas* canvas, const SkMatrix& matrix) {
  /external/skia/legacy/src/effects/
SkLayerRasterizer.cpp 114 SkMatrix drawMatrix; // this translates the path by each layer's offset
126 draw.fMatrix = &drawMatrix;
136 drawMatrix = translatedMatrix;
137 drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
SkGroupShape.cpp 78 shape->drawMatrix(canvas, *rec->fMatrixRef);
  /external/skia/src/effects/
SkLayerRasterizer.cpp 116 SkMatrix drawMatrix; // this translates the path by each layer's offset
128 draw.fMatrix = &drawMatrix;
138 drawMatrix = translatedMatrix;
139 drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerTilerChromium.h 114 void drawTexturedQuad(GraphicsContext3D*, const TransformationMatrix& projectionMatrix, const TransformationMatrix& drawMatrix,
LayerChromium.cpp 323 void LayerChromium::drawTexturedQuad(GraphicsContext3D* context, const TransformationMatrix& projectionMatrix, const TransformationMatrix& drawMatrix,
329 TransformationMatrix renderMatrix = drawMatrix;
LayerTilerChromium.cpp 432 void LayerTilerChromium::drawTexturedQuad(GraphicsContext3D* context, const TransformationMatrix& projectionMatrix, const TransformationMatrix& drawMatrix,
440 TransformationMatrix renderMatrix = drawMatrix;
  /external/skia/src/gpu/
SkGpuDevice.cpp     [all...]

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