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Searched
refs:fDepthBuffer
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/gpu/gl/debug/
GrFrameBufferObj.cpp
32
if (
fDepthBuffer
) {
34
GrAlwaysAssert(
fDepthBuffer
->getDepthBound(this));
35
fDepthBuffer
->resetDepthBound(this);
37
GrAlwaysAssert(!
fDepthBuffer
->getDeleted());
38
fDepthBuffer
->unref();
40
fDepthBuffer
= buffer;
41
if (
fDepthBuffer
) {
42
GrAlwaysAssert(!
fDepthBuffer
->getDeleted());
43
fDepthBuffer
->ref();
45
GrAlwaysAssert(!
fDepthBuffer
->getDepthBound(this))
[
all
...]
GrFrameBufferObj.h
26
,
fDepthBuffer
(NULL)
32
fDepthBuffer
= NULL;
44
GrFBBindableObj *getDepth() { return
fDepthBuffer
; }
62
GrFBBindableObj *
fDepthBuffer
;
Completed in 572 milliseconds