/external/skia/legacy/src/core/ |
SkColorFilter.cpp | 44 fShader = shader; shader->ref(); 50 fShader = static_cast<SkShader*>(buffer.readFlattenable()); 56 fShader->unref(); 61 fShader->beginSession(); 65 fShader->endSession(); 71 buffer.writeFlattenable(fShader); 76 uint32_t shaderF = fShader->getFlags(); 94 fShader->setContext(device, paint, matrix); 98 fShader->shadeSpan(x, y, result, count); 103 SkASSERT(fShader->getFlags() & SkShader::kHasSpan16_Flag) [all...] |
SkBlitter_ARGB32.cpp | 269 if (!(fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) { 288 if (fXfermode == NULL && (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) { 289 fShader->shadeSpan(x, y, device, width); 292 fShader->shadeSpan(x, y, span, width); 305 SkShader* shader = fShader; 331 } else if (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) { 360 fShader->shadeSpan(x, y, span, count); 387 if (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) { 408 SkShader* shader = fShader;
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SkBlitter_A8.cpp | 235 SkASSERT(fShader); 254 if ((fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) && !fXfermode) { 259 fShader->shadeSpan(x, y, span, width); 285 SkShader* shader = fShader; 290 int opaque = fShader->getFlags() & SkShader::kOpaqueAlpha_Flag; 336 fShader->shadeSpan(x, y, span, width);
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SkBlitter.cpp | 971 fShader = paint.getShader(); 972 SkASSERT(fShader); 974 fShader->ref(); 975 fShader->beginSession(); 976 fShaderFlags = fShader->getFlags(); 980 fShader->endSession(); 981 fShader->unref();
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SkBlitter_4444.cpp | 375 if (!(fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) { 397 fShader->shadeSpan(x, y, span, width); 410 SkShader* shader = fShader; 446 fShader->shadeSpan(x, y, span, count);
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SkCoreBlitters.h | 32 SkShader* fShader;
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SkBlitter_RGB16.cpp | 702 SkShader* shader = fShader; 715 SkShader* shader = fShader; 762 SkShader* shader = fShader; 848 fShader->shadeSpan(x, y, fBuffer, width); 854 SkShader* shader = fShader; 894 SkShader* shader = fShader; [all...] |
SkPaint.cpp | 53 fShader = NULL; 86 SkSafeRef(fShader); 98 SkSafeUnref(fShader); 112 SkSafeRef(src.fShader); 122 SkSafeUnref(fShader); [all...] |
/external/skia/src/core/ |
SkColorFilter.cpp | 51 fShader = shader; shader->ref(); 57 fShader = buffer.readFlattenableT<SkShader>(); 63 fShader->unref(); 68 buffer.writeFlattenable(fShader); 73 uint32_t shaderF = fShader->getFlags(); 96 if (!fShader->setContext(device, paint, matrix)) { 104 fShader->endContext(); 109 fShader->shadeSpan(x, y, result, count); 114 SkASSERT(fShader->getFlags() & SkShader::kHasSpan16_Flag); 117 fShader->shadeSpan16(x, y, result, count) [all...] |
SkFilterShader.h | 35 SkShader* fShader;
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SkBlitter_ARGB32.cpp | 285 if (!(fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) { 295 if (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) { 308 fConstInY = SkToBool(fShader->getFlags() & SkShader::kConstInY32_Flag); 322 fShader->shadeSpan(x, y, device, width); 325 fShader->shadeSpan(x, y, span, width); 340 SkShader* shader = fShader; 346 fShader->shadeSpan(x, y, device, width); 353 fShader->shadeSpan(x, y, span, width); 375 SkShader::ShadeProc shadeProc = fShader->asAShadeProc(&ctx); 414 SkShader* shader = fShader; [all...] |
SkBlitter_A8.cpp | 235 SkASSERT(fShader); 254 if ((fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) && !fXfermode) { 259 fShader->shadeSpan(x, y, span, width); 285 SkShader* shader = fShader; 290 int opaque = fShader->getFlags() & SkShader::kOpaqueAlpha_Flag; 336 fShader->shadeSpan(x, y, span, width);
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SkBlitter.cpp | 1008 fShader = paint.getShader(); 1009 SkASSERT(fShader); 1010 SkASSERT(fShader->setContextHasBeenCalled()); 1012 fShader->ref(); 1013 fShaderFlags = fShader->getFlags(); 1017 SkASSERT(fShader->setContextHasBeenCalled()); 1018 fShader->endContext(); 1019 fShader->unref();
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SkBlitter_4444.cpp | 375 if (!(fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) { 397 fShader->shadeSpan(x, y, span, width); 410 SkShader* shader = fShader; 446 fShader->shadeSpan(x, y, span, count);
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SkCoreBlitters.h | 32 SkShader* fShader;
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SkBlitter_RGB16.cpp | 702 SkShader* shader = fShader; 715 SkShader* shader = fShader; 762 SkShader* shader = fShader; 848 fShader->shadeSpan(x, y, fBuffer, width); 854 SkShader* shader = fShader; 894 SkShader* shader = fShader; [all...] |
SkPaint.cpp | 56 fShader = NULL; 94 SkSafeRef(fShader); 107 SkSafeUnref(fShader); 122 SkSafeRef(src.fShader); 133 SkSafeUnref(fShader); [all...] |
/external/skia/gm/ |
composeshader.cpp | 43 fShader = new SkComposeShader(shaderA, shaderB, mode); 50 SkSafeUnref(fShader); 68 paint.setShader(fShader); 73 SkShader* fShader;
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samplerstress.cpp | 23 , fShader(NULL) 78 if (NULL != fShader.get()) { 84 fShader.reset(SkShader::CreateBitmapShader(fTexture, 109 paint.setShader(fShader.get()); 149 SkAutoTUnref<SkShader> fShader;
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/external/skia/legacy/include/core/ |
SkColorFilter.h | 153 SkShader* fShader;
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SkPaint.h | 490 SkShader* getShader() const { return fShader; } [all...] |
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 335 const char *fShader = def_fShaderStr; 357 fShader = readShader(argv[i]); 358 if (!fShader) { 359 fShader = def_fShaderStr; 360 printf("Failed to load fshader %s, using defualt\n", argv[i]); 363 printf("Using fshader %s\n", argv[i]); 433 int program = Init(vShader, fShader);
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/external/skia/bench/ |
GradientBench.cpp | 159 SkShader* fShader; 185 fShader = gGrads[gradType].fMaker(pts, gGradData[0], tm, NULL, scale); 190 fShader->unref(); 202 paint.setShader(fShader);
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/frameworks/av/libvideoeditor/lvpp/ |
NativeWindowRenderer.cpp | 237 GLuint fShader; 238 loadShader(GL_FRAGMENT_SHADER, fSrc[i], &fShader); 239 createProgram(vShader, fShader, &mProgram[i]); 240 glDeleteShader(fShader);
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/external/skia/include/core/ |
SkPaint.h | 452 SkShader* getShader() const { return fShader; } [all...] |