HomeSort by relevance Sort by last modified time
    Searched refs:fShaderA (Results 1 - 4 of 4) sorted by null

  /external/skia/src/core/
SkComposeShader.cpp 21 fShaderA = sA; sA->ref();
30 fShaderA = buffer.readFlattenableT<SkShader>();
31 if (NULL == fShaderA) {
32 fShaderA = SkNEW_ARGS(SkColorShader, (0));
44 fShaderA->unref();
65 buffer.writeFlattenable(fShaderA);
93 bool setContextA = fShaderA->setContext(device, paint, tmpM);
100 fShaderA->endContext();
110 fShaderA->endContext();
119 SkShader* shaderA = fShaderA;
    [all...]
  /external/skia/legacy/src/core/
SkComposeShader.cpp 19 fShaderA = sA; sA->ref();
28 fShaderA = static_cast<SkShader*>(buffer.readFlattenable());
29 if (NULL == fShaderA) {
30 fShaderA = SkNEW_ARGS(SkColorShader, (0));
42 fShaderA->unref();
47 fShaderA->beginSession();
52 fShaderA->endSession();
75 buffer.writeFlattenable(fShaderA);
101 return fShaderA->setContext(device, paint, tmpM) &&
110 SkShader* shaderA = fShaderA;
    [all...]
  /external/skia/include/core/
SkComposeShader.h 51 SkShader* fShaderA;
  /external/skia/legacy/include/core/
SkComposeShader.h 52 SkShader* fShaderA;

Completed in 184 milliseconds