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  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloEffects.java 42 /** Sample 11 - how to create fire, water, and explosion effects. */
52 ParticleEmitter fire = local
58 fire.setMaterial(mat_red);
59 fire.setImagesX(2);
60 fire.setImagesY(2); // 2x2 texture animation
61 fire.setEndColor( new ColorRGBA(1f, 0f, 0f, 1f)); // red
62 fire.setStartColor(new ColorRGBA(1f, 1f, 0f, 0.5f)); // yellow
63 fire.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 2, 0));
64 fire.setStartSize(1.5f);
65 fire.setEndSize(0.1f)
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestTransparentShadow.java 109 ParticleEmitter fire = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 30); local
114 fire.setMaterial(mat_red);
115 fire.setImagesX(2); fire.setImagesY(2); // 2x2 texture animation
116 fire.setEndColor( new ColorRGBA(1f, 0f, 0f, 1f)); // red
117 fire.setStartColor(new ColorRGBA(1f, 1f, 0f, 0.5f)); // yellow
118 fire.setInitialVelocity(new Vector3f(0, 2, 0));
119 fire.setStartSize(0.6f);
120 fire.setEndSize(0.1f);
121 fire.setGravity(0, 0, 0)
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/effect/
TestSoftParticles.java 76 //Fire
77 ParticleEmitter fire = new ParticleEmitter("Fire", ParticleMesh.Type.Triangle, 30); local
78 fire.setMaterial(material);
79 fire.setShape(new EmitterSphereShape(Vector3f.ZERO, 0.1f));
80 fire.setImagesX(2);
81 fire.setImagesY(2); // 2x2 texture animation
82 fire.setEndColor(new ColorRGBA(1f, 0f, 0f, 1f)); // red
83 fire.setStartColor(new ColorRGBA(1f, 1f, 0f, 0.5f)); // yellow
84 fire.setStartSize(0.6f)
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestPostWater.java 204 ParticleEmitter fire = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 30);
208 fire.setMaterial(mat_red);
209 fire.setImagesX(2);
210 fire.setImagesY(2); // 2x2 texture animation
211 fire.setEndColor(new ColorRGBA(1f, 0f, 0f, 1f)); // red
212 fire.setStartColor(new ColorRGBA(1f, 1f, 0f, 0.5f)); // yellow
213 fire.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 2, 0));
214 fire.setStartSize(10f);
215 fire.setEndSize(1f);
216 fire.setGravity(0, 0, 0)
    [all...]
  /external/webkit/Source/WebCore/page/
FrameActionScheduler.h 46 virtual void fire() = 0;
FrameActionScheduler.cpp 43 virtual void fire() function in class:WebCore::EventFrameAction
97 (*i)->fire();
  /frameworks/av/media/libstagefright/include/
TimedEventQueue.h 45 virtual void fire(TimedEventQueue *queue, int64_t now_us) = 0;
81 // it will fire as soon as possible.
86 // removed from the queue and won't fire.
106 virtual void fire(TimedEventQueue *queue, int64_t now_us) { function in struct:android::TimedEventQueue::StopEvent
  /external/replicaisland/src/com/replica/replicaisland/
LauncherComponent.java 74 fire(mShot, parentObject, mAngle); method
95 fire(mShot, parentObject, mAngle); method
104 private void fire(GameObject object, GameObject parentObject, float mAngle) { method in class:LauncherComponent
  /external/webkit/Source/WebCore/loader/
NavigationScheduler.cpp 70 virtual void fire(Frame*) = 0;
106 virtual void fire(Frame* frame) function in class:WebCore::ScheduledURLNavigation
162 virtual void fire(Frame* frame) function in class:WebCore::ScheduledRefresh
177 virtual void fire(Frame* frame) function in class:WebCore::ScheduledHistoryNavigation
206 virtual void fire(Frame* frame) function in class:WebCore::ScheduledFormSubmission
393 redirect->fire(m_frame);
  /external/webkit/LayoutTests/fast/dom/DeviceOrientation/script-tests/
updates.js 1 description('Tests that updates to the orientation causes new events to fire.');
  /external/webkit/LayoutTests/storage/domstorage/events/script-tests/
case-sensitive.js 1 description("Verify that storage events fire even when only the case of the value changes.");
basic-body-attribute.js 1 description("This is a test to make sure DOM Storage mutations fire StorageEvents that are caught by the event listener specified as an attribute on the body.");
basic-setattribute.js 1 description("This is a test to make sure DOM Storage mutations fire StorageEvents that are caught by the event listener attached via setattribute.");
basic.js 1 description("This is a test to make sure DOM Storage mutations fire StorageEvents that are caught by the event listener set via window.onstorage.");
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis2/
Visualization2RS.java 29 super(width, height, R.drawable.fire);
  /external/webkit/Source/WebCore/workers/
WorkerRunLoop.cpp 60 void fire() { m_sharedTimerFunction(); } function in class:WebCore::WorkerSharedTimer
168 m_sharedTimer->fire();
  /external/chromium/chrome/common/extensions/docs/examples/api/tabs/screenshot/
screenshot.js 23 // use removeListner to stop geting called when onUpdated events fire.
  /external/chromium/chrome/common/extensions/docs/examples/extensions/proxy_configuration/test/
proxy_form_controller_test.js 150 // Wait for async calls to fire
168 // Wait for async calls to fire
186 // Wait for async calls to fire
204 // Wait for async calls to fire
  /development/samples/USB/MissileLauncher/src/com/android/missilelauncher/
MissileLauncherActivity.java 74 mFire = (Button)findViewById(R.id.fire);
  /frameworks/av/media/libstagefright/
TimedEventQueue.cpp 268 // Fire event with the lock NOT held.
269 event->fire(this, now_us);
  /development/samples/ApiDemos/src/com/example/android/apis/view/
GameView.java 121 // Handle DPad keys and fire button on initial down but not on auto-repeat.
147 fire(); method
308 private void fire() {
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis5/
Visualization5RS.java 197 mTextures[7] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.fire,
  /external/sonivox/jet_tools/JetCreator/
JetCtrls.py 274 def SetEventFire(self, fire):
275 self.EventFire = fire
  /external/webkit/PerformanceTests/SunSpider/tests/parse-only/
prototype-1.6.0.3.js     [all...]
  /external/chromium/chrome/common/extensions/docs/js/
api_page_generator.js 176 // Some cases result in multiple error handings. Only fire the callback

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