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    Searched refs:gameport (Results 1 - 7 of 7) sorted by null

  /external/qemu/distrib/sdl-1.2.15/src/joystick/bsd/
SDL_sysjoystick.c 291 joydevnames[joy->index] = strdup("Gameport joystick");
411 struct joystick gameport; local
414 if (read(joy->hwdata->fd, &gameport, sizeof gameport) != sizeof gameport)
416 if (abs(joy->hwdata->x - gameport.x) > 8) {
417 joy->hwdata->x = gameport.x;
433 if (abs(joy->hwdata->y - gameport.y) > 8) {
434 joy->hwdata->y = gameport.y;
450 if (gameport.b1 != joy->buttons[0])
    [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/
ymfpci.h 29 #include <linux/gameport.h>
299 struct gameport *gameport; member in struct:snd_ymfpci
trident.h 434 struct gameport *gameport; member in struct:snd_trident
cs46xx.h 1709 struct gameport *gameport; member in struct:snd_cs46xx
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sound/
ymfpci.h 29 #include <linux/gameport.h>
299 struct gameport *gameport; member in struct:snd_ymfpci
trident.h 434 struct gameport *gameport; member in struct:snd_trident
cs46xx.h 1709 struct gameport *gameport; member in struct:snd_cs46xx
    [all...]

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