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    Searched refs:getCcdSweptSphereRadius (Results 1 - 13 of 13) sorted by null

  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsCharacter.java 253 public float getCcdSweptSphereRadius() {
254 return getCcdSweptSphereRadius(objectId);
257 private native float getCcdSweptSphereRadius(long objectId);
292 capsule.write(getCcdSweptSphereRadius(), "ccdSweptSphereRadius", 0);
PhysicsGhostObject.java 263 public float getCcdSweptSphereRadius() {
264 return getCcdSweptSphereRadius(objectId);
267 private native float getCcdSweptSphereRadius(long objectId);
288 capsule.write(getCcdSweptSphereRadius(), "ccdSweptSphereRadius", 0);
PhysicsRigidBody.java 290 public float getCcdSweptSphereRadius() {
291 return getCcdSweptSphereRadius(objectId);
294 private native float getCcdSweptSphereRadius(long objectId);
720 capsule.write(getCcdSweptSphereRadius(), "ccdSweptSphereRadius", 0);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsCharacter.java 230 public float getCcdSweptSphereRadius() {
231 return gObject.getCcdSweptSphereRadius();
270 capsule.write(getCcdSweptSphereRadius(), "ccdSweptSphereRadius", 0);
PhysicsGhostObject.java 252 public float getCcdSweptSphereRadius() {
253 return gObject.getCcdSweptSphereRadius();
271 capsule.write(getCcdSweptSphereRadius(), "ccdSweptSphereRadius", 0);
PhysicsRigidBody.java 297 public float getCcdSweptSphereRadius() {
298 return rBody.getCcdSweptSphereRadius();
671 capsule.write(getCcdSweptSphereRadius(), "ccdSweptSphereRadius", 0);
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
GhostControl.java 72 control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
CharacterControl.java 66 control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
RigidBodyControl.java 70 control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
VehicleControl.java 90 control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsGhostObject.cpp 265 * Method: getCcdSweptSphereRadius
276 return ghost->getCcdSweptSphereRadius();
com_jme3_bullet_objects_PhysicsCharacter.cpp 324 * Method: getCcdSweptSphereRadius
335 return ghost->getCcdSweptSphereRadius();
com_jme3_bullet_objects_PhysicsRigidBody.cpp 256 * Method: getCcdSweptSphereRadius
267 return body->getCcdSweptSphereRadius();
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