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Searched
refs:getNearestSupportedSamples
(Results
1 - 3
of
3
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Renderbuffer.cpp
203
int supportedSamples = getContext()->
getNearestSupportedSamples
(requestedFormat, samples);
328
int supportedSamples = getContext()->
getNearestSupportedSamples
(D3DFMT_D24S8, samples);
Context.h
417
int
getNearestSupportedSamples
(D3DFORMAT format, int requested) const;
Context.cpp
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