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Searched
refs:getTriangleCount
(Results
1 - 18
of
18
) sorted by null
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
NativeMeshUtil.java
48
ByteBuffer triangleIndexBase = BufferUtils.createByteBuffer(mesh.
getTriangleCount
() * 3 * 4);
52
int numTriangles = mesh.
getTriangleCount
();
65
int indicesLength = mesh.
getTriangleCount
() * 3;
/external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/
WrappedIndexBuffer.java
29
numIndices = mesh.
getTriangleCount
();
34
numIndices = mesh.
getTriangleCount
() * 2;
39
numIndices = mesh.
getTriangleCount
() * 3;
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
GImpactCollisionShape.java
73
triangleIndexBase = BufferUtils.createByteBuffer(mesh.
getTriangleCount
() * 3 * 4);
75
// triangleIndexBase = ByteBuffer.allocate(mesh.
getTriangleCount
() * 3 * 4);
79
numTriangles = mesh.
getTriangleCount
();
92
int indicesLength = mesh.
getTriangleCount
() * 3;
MeshCollisionShape.java
72
triangleIndexBase = BufferUtils.createByteBuffer(mesh.
getTriangleCount
() * 3 * 4);
76
numTriangles = mesh.
getTriangleCount
();
89
int indicesLength = mesh.
getTriangleCount
() * 3;
/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
EmitterMeshFaceShape.java
39
List<Vector3f> vertices = new ArrayList<Vector3f>(mesh.
getTriangleCount
() * 3);
40
List<Vector3f> normals = new ArrayList<Vector3f>(mesh.
getTriangleCount
());
41
for (int i = 0; i < mesh.
getTriangleCount
(); ++i) {
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
UVProjectionGenerator.java
61
float[] uvCoordinates = new float[mesh.
getTriangleCount
() * 6];// 6 == 3 * 2
63
for (int i = 0, pointIndex = 0; i < mesh.
getTriangleCount
(); ++i) {
141
for(int i=0;i<mesh.
getTriangleCount
();++i) {
202
for(int i=0;i<mesh.
getTriangleCount
();++i) {
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Statistics.java
126
numTriangles += mesh.
getTriangleCount
(lod);
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
Converter.java
228
jBulletIndexedMesh.triangleIndexBase = ByteBuffer.allocate(mesh.
getTriangleCount
() * 3 * 4);
244
int indicesLength = mesh.
getTriangleCount
() * 3;
245
jBulletIndexedMesh.numTriangles = mesh.
getTriangleCount
();
/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/
LodControl.java
131
numTris[i] = mesh.
getTriangleCount
(i);
/external/jmonkeyengine/engine/src/test/jme3test/tools/
TestOctree.java
146
tris += geom.
getTriangleCount
();
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
Octree.java
104
for (int i = 0; i < m.
getTriangleCount
(); i++){
GeometryBatchFactory.java
107
totalTris += geom.
getTriangleCount
();
182
int geomTriCount = inMesh.
getTriangleCount
();
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
Geometry.java
188
* @see Mesh#
getTriangleCount
()
190
public int
getTriangleCount
() {
191
return mesh.
getTriangleCount
();
Node.java
189
* <code>
getTriangleCount
</code> returns the number of triangles contained
195
public int
getTriangleCount
() {
199
count += children.get(i).
getTriangleCount
();
BatchNode.java
384
totalTris += geom.
getTriangleCount
();
460
int geomTriCount = inMesh.
getTriangleCount
();
Mesh.java
675
* {@link #
getTriangleCount
() triangle} counts for this mesh
705
public int
getTriangleCount
(int lod){
730
public int
getTriangleCount
(){
750
* Should be between 0 and {@link #
getTriangleCount
()}.
783
* Should be between 0 and {@link #
getTriangleCount
()}.
798
* Should be between 0 and {@link #
getTriangleCount
()}.
[
all
...]
Spatial.java
[
all
...]
/external/jmonkeyengine/engine/src/blender/com/jme3/asset/
BlenderKey.java
687
public int
getTriangleCount
() {
Completed in 319 milliseconds