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Searched
refs:glAttachShader_client_proc_t
(Results
1 - 4
of
4
) sorted by null
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.h
145
glAttachShader_client_proc_t
m_glAttachShader_enc;
gl2_client_context.h
12
glAttachShader_client_proc_t
glAttachShader;
221
virtual
glAttachShader_client_proc_t
set_glAttachShader(
glAttachShader_client_proc_t
f) {
glAttachShader_client_proc_t
retval = glAttachShader; glAttachShader = f; return retval;}
[
all
...]
gl2_client_context.cpp
16
ptr = getProc("glAttachShader", userData); set_glAttachShader((
glAttachShader_client_proc_t
)ptr);
gl2_client_proc.h
13
typedef void (gl2_APIENTRY *
glAttachShader_client_proc_t
) (void * ctx, GLuint, GLuint);
Completed in 595 milliseconds