/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/ |
SDL_atarigl_c.h | 62 void (*glFlush)(void);
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SDL_atarigl.c | 170 this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush"); 176 /* We need either glFinish (OSMesa) or glFlush (TinyGL) */ 178 (this->gl_data->glFlush == NULL)) { 360 } else if (this->gl_data->glFlush) { 361 this->gl_data->glFlush(); 383 this->gl_data->glFlush = glFlush;
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 56 {"glFlush", (void*)glFlush},
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gl2_client_context.h | 56 glFlush_client_proc_t glFlush; 265 virtual glFlush_client_proc_t set_glFlush(glFlush_client_proc_t f) { glFlush_client_proc_t retval = glFlush; glFlush = f; return retval;} [all...] |
/device/generic/goldfish/opengl/system/GLESv1_enc/ |
gl_ftable.h | 82 {"glFlush", (void*)glFlush},
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
gles_ftable.h | 92 {"glFlush", (void *)glFlush},
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.cpp | 96 LOAD_GL_FUNC(glFlush);
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GLDispatch.h | 73 void (GLAPIENTRY *glFlush) (void);
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/external/quake/quake/src/WinQuake/ |
glquake.h | 356 #define glFlush(...) do { glFlush(__VA_ARGS__); GLCHECK("glFlush");} while(0)
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gl_vidlinux.cpp | 361 glFlush();
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/external/quake/quake/src/QW/client/ |
gl_vidandroid.c | 203 glFlush();
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gl_vidlinux.c | 352 glFlush();
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gl_vidlinux_svga.c | 382 glFlush();
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/external/skia/src/gpu/gl/android/ |
GrGLCreateNativeInterface_android.cpp | 54 interface->fFlush = glFlush;
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/external/skia/src/gpu/gl/iOS/ |
GrGLCreateNativeInterface_iOS.cpp | 53 interface->fFlush = glFlush;
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/external/skia/src/gpu/gl/unix/ |
GrGLCreateNativeInterface_unix.cpp | 78 interface->fFlush = glFlush;
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/external/qemu/distrib/sdl-1.2.15/src/video/dc/ |
SDL_dcvideo.c | 346 DEF(glFlush),
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/external/skia/src/gpu/gl/win/ |
GrGLCreateNativeInterface_win.cpp | 66 interface->fFlush = glFlush;
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
GLDispatch.h | 95 glFlush_t glFlush;
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/external/skia/src/gpu/gl/mac/ |
GrGLCreateNativeInterface_mac.cpp | 87 interface->fFlush = glFlush;
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 317 ::glFlush(); 646 ::glFlush(); 853 // FIXME: remove the two glFlush calls when the driver bug is fixed, i.e., 856 ::glFlush(); 862 ::glFlush(); [all...] |