HomeSort by relevance Sort by last modified time
    Searched refs:glFlush (Results 1 - 25 of 142) sorted by null

1 2 3 4 5 6

  /external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
SDL_atarigl_c.h 62 void (*glFlush)(void);
SDL_atarigl.c 170 this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush");
176 /* We need either glFinish (OSMesa) or glFlush (TinyGL) */
178 (this->gl_data->glFlush == NULL)) {
360 } else if (this->gl_data->glFlush) {
361 this->gl_data->glFlush();
383 this->gl_data->glFlush = glFlush;
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_ftable.h 56 {"glFlush", (void*)glFlush},
gl2_client_context.h 56 glFlush_client_proc_t glFlush;
265 virtual glFlush_client_proc_t set_glFlush(glFlush_client_proc_t f) { glFlush_client_proc_t retval = glFlush; glFlush = f; return retval;}
    [all...]
  /device/generic/goldfish/opengl/system/GLESv1_enc/
gl_ftable.h 82 {"glFlush", (void*)glFlush},
  /device/generic/goldfish/opengl/tests/gles_android_wrapper/
gles_ftable.h 92 {"glFlush", (void *)glFlush},
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.cpp 96 LOAD_GL_FUNC(glFlush);
GLDispatch.h 73 void (GLAPIENTRY *glFlush) (void);
  /external/quake/quake/src/WinQuake/
glquake.h 356 #define glFlush(...) do { glFlush(__VA_ARGS__); GLCHECK("glFlush");} while(0)
gl_vidlinux.cpp 361 glFlush();
  /external/quake/quake/src/QW/client/
gl_vidandroid.c 203 glFlush();
gl_vidlinux.c 352 glFlush();
gl_vidlinux_svga.c 382 glFlush();
  /external/skia/src/gpu/gl/android/
GrGLCreateNativeInterface_android.cpp 54 interface->fFlush = glFlush;
  /external/skia/src/gpu/gl/iOS/
GrGLCreateNativeInterface_iOS.cpp 53 interface->fFlush = glFlush;
  /external/skia/src/gpu/gl/unix/
GrGLCreateNativeInterface_unix.cpp 78 interface->fFlush = glFlush;
  /external/qemu/distrib/sdl-1.2.15/src/video/dc/
SDL_dcvideo.c 346 DEF(glFlush),
  /external/skia/src/gpu/gl/win/
GrGLCreateNativeInterface_win.cpp 66 interface->fFlush = glFlush;
  /sdk/emulator/opengl/host/libs/libOpenglRender/
GLDispatch.h 95 glFlush_t glFlush;
  /external/skia/src/gpu/gl/mac/
GrGLCreateNativeInterface_mac.cpp 87 interface->fFlush = glFlush;
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 317 ::glFlush();
646 ::glFlush();
853 // FIXME: remove the two glFlush calls when the driver bug is fixed, i.e.,
856 ::glFlush();
862 ::glFlush();
    [all...]