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Searched
refs:glGetUniformLocation
(Results
1 - 25
of
106
) sorted by null
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/frameworks/native/cmds/flatland/
Renderers.cpp
61
mUVToInterpUniformLoc =
glGetUniformLocation
(mGradPgm, "uvToInterp");
62
mObjToNdcUniformLoc =
glGetUniformLocation
(mGradPgm, "objToNdc");
63
mDitherKernelSamplerLoc =
glGetUniformLocation
(mGradPgm, "ditherKernel");
64
mInvDitherKernelSizeUniformLoc =
glGetUniformLocation
(mGradPgm,
66
mInvDitherKernelSizeSqUniformLoc =
glGetUniformLocation
(mGradPgm,
68
mColor0UniformLoc =
glGetUniformLocation
(mGradPgm, "color0");
69
mColor1UniformLoc =
glGetUniformLocation
(mGradPgm, "color1");
Composers.cpp
35
mUVToTexUniformLoc =
glGetUniformLocation
(mBlitPgm, "uvToTex");
36
mObjToNdcUniformLoc =
glGetUniformLocation
(mBlitPgm, "objToNdc");
37
mBlitSrcSamplerLoc =
glGetUniformLocation
(mBlitPgm, "blitSrc");
38
mModColorUniformLoc =
glGetUniformLocation
(mBlitPgm, "modColor");
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
WarpRenderer.cpp
87
mAffinetransLoc =
glGetUniformLocation
(glProgram, "u_affinetrans");
88
mViewporttransLoc =
glGetUniformLocation
(glProgram, "u_viewporttrans");
89
mScalingtransLoc =
glGetUniformLocation
(glProgram, "u_scalingtrans");
93
mSamplerLoc =
glGetUniformLocation
(glProgram, "s_texture");
SurfaceTextureRenderer.cpp
99
muSTMatrixHandle =
glGetUniformLocation
(glProgram, "uSTMatrix");
100
checkGlError("
glGetUniformLocation
uSTMatrix");
101
mScalingtransLoc =
glGetUniformLocation
(glProgram, "u_scalingtrans");
YVURenderer.cpp
62
mSamplerLoc =
glGetUniformLocation
(glProgram, "s_texture");
/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
WarpRenderer.cpp
87
mAffinetransLoc =
glGetUniformLocation
(glProgram, "u_affinetrans");
88
mViewporttransLoc =
glGetUniformLocation
(glProgram, "u_viewporttrans");
89
mScalingtransLoc =
glGetUniformLocation
(glProgram, "u_scalingtrans");
93
mSamplerLoc =
glGetUniformLocation
(glProgram, "s_texture");
SurfaceTextureRenderer.cpp
99
muSTMatrixHandle =
glGetUniformLocation
(glProgram, "uSTMatrix");
100
checkGlError("
glGetUniformLocation
uSTMatrix");
101
mScalingtransLoc =
glGetUniformLocation
(glProgram, "u_scalingtrans");
YVURenderer.cpp
62
mSamplerLoc =
glGetUniformLocation
(glProgram, "s_texture");
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
WarpRenderer.cpp
87
mAffinetransLoc =
glGetUniformLocation
(glProgram, "u_affinetrans");
88
mViewporttransLoc =
glGetUniformLocation
(glProgram, "u_viewporttrans");
89
mScalingtransLoc =
glGetUniformLocation
(glProgram, "u_scalingtrans");
93
mSamplerLoc =
glGetUniformLocation
(glProgram, "s_texture");
SurfaceTextureRenderer.cpp
99
muSTMatrixHandle =
glGetUniformLocation
(glProgram, "uSTMatrix");
100
checkGlError("
glGetUniformLocation
uSTMatrix");
101
mScalingtransLoc =
glGetUniformLocation
(glProgram, "u_scalingtrans");
YVURenderer.cpp
62
mSamplerLoc =
glGetUniformLocation
(glProgram, "s_texture");
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
ShaderProgram.cpp
335
GLint pureColorProjMtx =
glGetUniformLocation
(pureColorProgram, "projectionMatrix");
336
GLint pureColorValue =
glGetUniformLocation
(pureColorProgram, "inputColor");
341
GLint tex2DAlpha =
glGetUniformLocation
(tex2DProgram, "alpha");
343
GLint tex2DProjMtx =
glGetUniformLocation
(tex2DProgram, "projectionMatrix");
344
GLint tex2DTexSampler =
glGetUniformLocation
(tex2DProgram, "s_texture");
345
GLint tex2DFillPortion =
glGetUniformLocation
(tex2DProgram, "fillPortion");
350
GLint tex2DInvAlpha =
glGetUniformLocation
(tex2DInvProgram, "alpha");
351
GLint tex2DInvContrast =
glGetUniformLocation
(tex2DInvProgram, "contrast");
353
GLint tex2DInvProjMtx =
glGetUniformLocation
(tex2DInvProgram, "projectionMatrix");
354
GLint tex2DInvTexSampler =
glGetUniformLocation
(tex2DInvProgram, "s_texture")
[
all
...]
/development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES2.cpp
90
mScaleRotUniform =
glGetUniformLocation
(mProgram, "scaleRot");
91
mOffsetUniform =
glGetUniformLocation
(mProgram, "offset");
/external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc
65
glGetUniformLocation
,
/frameworks/native/opengl/tests/gl_perf/
fill_common.cpp
192
GLint loc =
glGetUniformLocation
(pgm, var);
214
GLint loc =
glGetUniformLocation
(pgm, "u_texOff");
274
GLint loc =
glGetUniformLocation
(pgm, "u_tex0");
276
loc =
glGetUniformLocation
(pgm, "u_tex1");
/device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_ftable.h
87
{"
glGetUniformLocation
", (void*)
glGetUniformLocation
},
/cts/tests/tests/media/src/android/media/cts/
TextureRender.java
152
muMVPMatrixHandle = GLES20.
glGetUniformLocation
(mProgram, "uMVPMatrix");
153
checkGlError("
glGetUniformLocation
uMVPMatrix");
158
muSTMatrixHandle = GLES20.
glGetUniformLocation
(mProgram, "uSTMatrix");
159
checkGlError("
glGetUniformLocation
uSTMatrix");
/cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java
180
muMVPMatrixHandle = GLES20.
glGetUniformLocation
(mProgram, "uMVPMatrix");
181
checkGlError("
glGetUniformLocation
uMVPMatrix");
186
muSTMatrixHandle = GLES20.
glGetUniformLocation
(mProgram, "uSTMatrix");
187
checkGlError("
glGetUniformLocation
uSTMatrix");
192
checkGlError("
glGetUniformLocation
uCRatio");
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java
159
muMVPMatrixHandle = GLES20.
glGetUniformLocation
(mProgram, "uMVPMatrix");
160
checkGlError("
glGetUniformLocation
uMVPMatrix");
165
muSTMatrixHandle = GLES20.
glGetUniformLocation
(mProgram, "uSTMatrix");
166
checkGlError("
glGetUniformLocation
uSTMatrix");
171
checkGlError("
glGetUniformLocation
uCRatio");
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java
178
mTexHandle = GLES20.
glGetUniformLocation
(mGLProgram, "s_texture");
181
mTransformHandle = GLES20.
glGetUniformLocation
(mGLProgram, "u_xform");
/cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java
139
mMVPMatrixHandle = GLES20.
glGetUniformLocation
(mProgram, "uMVPMatrix");
140
mOffsetHandle = GLES20.
glGetUniformLocation
(mProgram, "uOffset");
143
mTextureHandle = GLES20.
glGetUniformLocation
(mProgram, "sTexture");
/external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.h
170
FUNCTION_TABLE_ENTRY(
glGetUniformLocation
);
268
#define
glGetUniformLocation
LOOKUP_GL_FUNCTION(
glGetUniformLocation
)
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java
265
muMVPMatrixHandle = GLES20.
glGetUniformLocation
(mProgram, "uMVPMatrix");
266
checkGlError("
glGetUniformLocation
uMVPMatrix");
271
muSTMatrixHandle = GLES20.
glGetUniformLocation
(mProgram, "uSTMatrix");
272
checkGlError("
glGetUniformLocation
uSTMatrix");
277
muCRatioHandle = GLES20.
glGetUniformLocation
(mProgram, "uCRatio");
278
checkGlError("
glGetUniformLocation
uCRatio");
/development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java
73
mTexSamplerHandle = GLES20.
glGetUniformLocation
(mProgram,
/frameworks/base/libs/hwui/
Program.cpp
121
int slot =
glGetUniformLocation
(mProgramId, name);
Completed in 254 milliseconds
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