/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glShaderSource.java | 1 // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length ) 3 public static native void glShaderSource(
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glShaderSource.cpp | 2 /* void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint * length ) */ 15 glShaderSource(shader, 1, strings, 0);
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/cts/tests/tests/opengl/libopengltest/ |
common.cpp | 25 glShaderSource(shader, 1, &pSource, NULL);
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
RendererBase.java | 53 GLES20.glShaderSource(shader, shaderCode);
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RendererOneColorBufferTest.java | 110 GLES20.glShaderSource(shader, shaderSrc);
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/external/chromium/webkit/glue/ |
gl_bindings_skia_cmd_buffer.cc | 75 glShaderSource,
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 26 GLES20.glShaderSource(shader, source);
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 109 {"glShaderSource", (void*)glShaderSource},
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/external/skia/src/gpu/gl/android/ |
GrGLCreateNativeInterface_android.cpp | 73 interface->fShaderSource = (GrGLShaderSourceProc) glShaderSource; 75 interface->fShaderSource = glShaderSource;
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 183 FUNCTION_TABLE_ENTRY(glShaderSource); 281 #define glShaderSource LOOKUP_GL_FUNCTION(glShaderSource)
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 60 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/base/libs/hwui/ |
Program.cpp | 136 glShaderSource(shader, 1, &source, 0);
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 98 GLES20.glShaderSource(shader, source);
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 40 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/opengl/tests/gldual/jni/ |
gl_code.cpp | 40 glShaderSource(shader, 1, &pSource, NULL);
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 41 glShaderSource(shader, 1, &pSource, NULL);
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/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 41 glShaderSource(shader, 1, &pSource, NULL);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 41 glShaderSource(shader, 1, &pSource, NULL);
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
GL2Decoder.cpp | 138 ctx->glShaderSource(shader, 1, &string, NULL);
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
checks.spec | 83 // glShaderSource
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/external/eigen/unsupported/test/ |
openglsupport.cpp | 79 glShaderSource(vtx_id, 1, &vtx, 0); 87 glShaderSource(frg_id, 1, &frg, 0);
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/external/skia/src/gpu/gl/mac/ |
GrGLCreateNativeInterface_mac.cpp | 114 interface->fShaderSource = (GrGLShaderSourceProc) glShaderSource; 116 interface->fShaderSource = glShaderSource;
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/cts/tests/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 194 GLES20.glShaderSource(shader, source);
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/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 197 GLES20.glShaderSource(shader, source);
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 247 GLES20.glShaderSource(shader, source);
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