/external/quake/quake/src/QW/client/ |
gl_draw.c | 329 gltexture_t *glt; local 358 for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++) 360 if (glt->mipmap) 362 GL_Bind (glt->texnum); 995 gltexture_t *glt; local 997 for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++) 999 if (!strcmp (identifier, glt->identifier)) 1392 gltexture_t *glt; local [all...] |
/external/quake/quake/src/WinQuake/ |
gl_draw.cpp | 665 gltexture_t *glt; local 694 for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++) 696 if (glt->mipmap) 698 GL_Bind (glt->texnum); 1254 gltexture_t *glt; local 1256 for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++) 1258 if (!strcmp (identifier, glt->identifier)) 1980 gltexture_t *glt; local [all...] |