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    Searched refs:hitsound (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/server/
sv_phys.c 792 qboolean hitsound; local
798 hitsound = true;
800 hitsound = false;
809 if (hitsound)
  /external/quake/quake/src/WinQuake/
sv_phys.cpp 1367 qboolean hitsound = false; local
1470 qboolean hitsound; local
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