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Searched
refs:hitsound
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/server/
sv_phys.c
792
qboolean
hitsound
;
local
798
hitsound
= true;
800
hitsound
= false;
809
if (
hitsound
)
/external/quake/quake/src/WinQuake/
sv_phys.cpp
1367
qboolean
hitsound
= false;
local
1470
qboolean
hitsound
;
local
[
all
...]
Completed in 141 milliseconds