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    Searched refs:imageTexture (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/layers/
BaseLayerAndroid.h 78 bool drawSimpleQuad(ImageTexture* imageTexture,
82 void drawRepeatedGrid(ImageTexture* imageTexture,
BaseLayerAndroid.cpp 186 bool FixedBackgroundImageLayerAndroid::drawSimpleQuad(ImageTexture* imageTexture,
195 // TODO: add the fast path to imageTexture which contains >1 tiles.
196 GLuint imageTextureId = imageTexture->getImageTextureId();
250 void FixedBackgroundImageLayerAndroid::drawRepeatedGrid(ImageTexture* imageTexture,
270 imageTexture->drawGL(this, getOpacity(), &p);
294 ImageTexture* imageTexture = ImagesManager::instance()->retainImage(m_imageCRC);
295 if (!imageTexture) {
    [all...]
LayerAndroid.cpp 522 ImageTexture* image = ImagesManager::instance()->setImage(img);
879 ImageTexture* imageTexture = ImagesManager::instance()->retainImage(m_imageCRC);
880 if (imageTexture)
881 imageTexture->drawGL(this, getOpacity());
991 ImageTexture* imageTexture = ImagesManager::instance()->retainImage(m_imageCRC);
993 if (imageTexture) {
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/utils/
ClassTracker.cpp 115 layer->imageTexture(), (LayerAndroid*) layer->getRootLayer(),

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