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Searched
refs:injectionState
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
InputDispatcher.cpp
617
InjectionState
*
injectionState
= entry->
injectionState
;
618
if (
injectionState
&&
injectionState
->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
[
all
...]
InputDispatcher.h
409
struct
InjectionState
{
418
InjectionState
(int32_t injectorPid, int32_t injectorUid);
422
~
InjectionState
();
437
InjectionState
*
injectionState
;
441
inline bool isInjected() const { return
injectionState
!= NULL; }
[
all
...]
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