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    Searched refs:kInstrInvoke (Results 1 - 6 of 6) sorted by null

  /dalvik/vm/native/
dalvik_bytecode_OpcodeInfo.cpp 36 bool result = (flags & kInstrInvoke) != 0;
  /dalvik/libdex/
InstrUtils.cpp 170 kInstrCanContinue|kInstrCanThrow|kInstrInvoke,
171 kInstrCanContinue|kInstrCanThrow|kInstrInvoke,
172 kInstrCanContinue|kInstrCanThrow|kInstrInvoke,
173 kInstrCanContinue|kInstrCanThrow|kInstrInvoke,
174 kInstrCanContinue|kInstrCanThrow|kInstrInvoke,
176 kInstrCanContinue|kInstrCanThrow|kInstrInvoke,
177 kInstrCanContinue|kInstrCanThrow|kInstrInvoke,
178 kInstrCanContinue|kInstrCanThrow|kInstrInvoke,
179 kInstrCanContinue|kInstrCanThrow|kInstrInvoke,
180 kInstrCanContinue|kInstrCanThrow|kInstrInvoke,
    [all...]
InstrUtils.h 101 kInstrInvoke = 1 << 5, // a flavor of invoke
  /dalvik/vm/compiler/
Frontend.cpp 217 if (flags & kInstrInvoke) {
    [all...]
InlineTransformation.cpp 321 if ((flags & kInstrInvoke) == 0)
  /dalvik/vm/interp/
Jit.cpp     [all...]

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