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    Searched refs:layerWidth (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/hwui/
LayerCache.h 99 LayerEntry(const uint32_t layerWidth, const uint32_t layerHeight): mLayer(NULL) {
100 mWidth = Layer::computeIdealWidth(layerWidth);
Layer.cpp 31 Layer::Layer(const uint32_t layerWidth, const uint32_t layerHeight) {
39 texture.width = layerWidth;
63 uint32_t Layer::computeIdealWidth(uint32_t layerWidth) {
64 return uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE);
Layer.h 52 Layer(const uint32_t layerWidth, const uint32_t layerHeight);
55 static uint32_t computeIdealWidth(uint32_t layerWidth);
  /external/webkit/Source/WebCore/rendering/
RenderBoxModelObject.cpp 793 Length layerWidth = fillLayer->size().size.width();
796 if (layerWidth.isFixed())
797 w = layerWidth.value();
798 else if (layerWidth.isPercent())
799 w = layerWidth.calcValue(positioningAreaSize.width());
808 if (layerWidth.isAuto() && !layerHeight.isAuto()) {
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  /external/webkit/Source/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp 615 float layerWidth = ceilf(rect.width() + doubleLineWidth);
618 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(layerWidth, layerHeight), 0);
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