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    Searched refs:lexAfterType (Results 1 - 3 of 3) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/compiler/
glslang.l 97 "float" { context->lexAfterType = true; return(FLOAT_TYPE); }
98 "int" { context->lexAfterType = true; return(INT_TYPE); }
99 "void" { context->lexAfterType = true; return(VOID_TYPE); }
100 "bool" { context->lexAfterType = true; return(BOOL_TYPE); }
107 "mat2" { context->lexAfterType = true; return(MATRIX2); }
108 "mat3" { context->lexAfterType = true; return(MATRIX3); }
109 "mat4" { context->lexAfterType = true; return(MATRIX4); }
111 "vec2" { context->lexAfterType = true; return (VEC2); }
112 "vec3" { context->lexAfterType = true; return (VEC3); }
113 "vec4" { context->lexAfterType = true; return (VEC4);
    [all...]
glslang_lex.cpp     [all...]
ParseHelper.h 35 recoveredFromError(false), numErrors(0), lexAfterType(false), loopNestingLevel(0),
46 bool lexAfterType; // true if we've recognized a type, so can only be looking for an identifier

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