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    Searched refs:lumps (Results 1 - 7 of 7) sorted by null

  /external/quake/quake/src/QW/server/
model.c 1059 // swap all the lumps
1074 mod->checksum ^= LittleLong(Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
1075 header->lumps[i].filelen));
1079 mod->checksum2 ^= LittleLong(Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
1080 header->lumps[i].filelen));
1083 Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
1084 Mod_LoadEdges (&header->lumps[LUMP_EDGES]);
1085 Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
1086 Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]);
1087 Mod_LoadLighting (&header->lumps[LUMP_LIGHTING])
    [all...]
  /external/quake/quake/src/QW/client/
gl_model.c 1170 // swap all the lumps
1183 mod->checksum ^= Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
1184 header->lumps[i].filelen);
1188 mod->checksum2 ^= Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
1189 header->lumps[i].filelen);
1195 Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
1196 Mod_LoadEdges (&header->lumps[LUMP_EDGES]);
1197 Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
1198 Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]);
1199 Mod_LoadLighting (&header->lumps[LUMP_LIGHTING])
    [all...]
model.c 1139 // swap all the lumps
1152 mod->checksum ^= Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
1153 header->lumps[i].filelen);
1157 mod->checksum2 ^= Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
1158 header->lumps[i].filelen);
1163 Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
1164 Mod_LoadEdges (&header->lumps[LUMP_EDGES]);
1165 Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
1166 Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]);
1167 Mod_LoadLighting (&header->lumps[LUMP_LIGHTING])
    [all...]
bspfile.h 91 lump_t lumps[HEADER_LUMPS]; member in struct:__anon14090
  /external/quake/quake/src/WinQuake/
gl_model.cpp 1161 // swap all the lumps
1169 Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
1170 Mod_LoadEdges (&header->lumps[LUMP_EDGES]);
1171 Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
1172 Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]);
1173 Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
1174 Mod_LoadPlanes (&header->lumps[LUMP_PLANES]);
1175 Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]);
1176 Mod_LoadFaces (&header->lumps[LUMP_FACES]);
1177 Mod_LoadMarksurfaces (&header->lumps[LUMP_MARKSURFACES])
    [all...]
model.cpp 1157 // swap all the lumps
1165 Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
1166 Mod_LoadEdges (&header->lumps[LUMP_EDGES]);
1167 Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
1168 Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]);
1169 Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
1170 Mod_LoadPlanes (&header->lumps[LUMP_PLANES]);
1171 Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]);
1172 Mod_LoadFaces (&header->lumps[LUMP_FACES]);
1173 Mod_LoadMarksurfaces (&header->lumps[LUMP_MARKSURFACES])
    [all...]
bspfile.h 94 lump_t lumps[HEADER_LUMPS]; member in struct:__anon14378

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