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Searched
refs:mIsSimple
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
SkiaShader.cpp
196
mIsSimple
= count == 2 && tileMode == SkShader::kClamp_TileMode;
215
copy->
mIsSimple
=
mIsSimple
;
223
description.isSimpleGradient =
mIsSimple
;
228
if (CC_UNLIKELY(!
mIsSimple
)) {
280
copy->
mIsSimple
=
mIsSimple
;
288
description.isSimpleGradient =
mIsSimple
;
310
mIsSimple
= count == 2;
319
mIsSimple
= count == 2 && tileMode == SkShader::kClamp_TileMode
[
all
...]
SkiaShader.h
175
bool
mIsSimple
;
201
bool
mIsSimple
;
Completed in 59 milliseconds