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Searched
refs:mStencilbufferType
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Framebuffer.cpp
24
mStencilbufferType
= GL_NONE;
73
mStencilbufferType
= type;
91
if (mStencilbufferPointer.id() == texture && IsTextureTarget(
mStencilbufferType
))
93
mStencilbufferType
= GL_NONE;
112
if (mStencilbufferPointer.id() == renderbuffer &&
mStencilbufferType
== GL_RENDERBUFFER)
114
mStencilbufferType
= GL_NONE;
238
return
mStencilbufferType
;
258
if (
mStencilbufferType
!= GL_NONE)
386
if (
mStencilbufferType
!= GL_NONE)
388
if (
mStencilbufferType
!= GL_RENDERBUFFER
[
all
...]
Framebuffer.h
74
GLenum
mStencilbufferType
;
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