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    Searched refs:mStencilbufferType (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Framebuffer.cpp 24 mStencilbufferType = GL_NONE;
73 mStencilbufferType = type;
91 if (mStencilbufferPointer.id() == texture && IsTextureTarget(mStencilbufferType))
93 mStencilbufferType = GL_NONE;
112 if (mStencilbufferPointer.id() == renderbuffer && mStencilbufferType == GL_RENDERBUFFER)
114 mStencilbufferType = GL_NONE;
238 return mStencilbufferType;
258 if (mStencilbufferType != GL_NONE)
386 if (mStencilbufferType != GL_NONE)
388 if (mStencilbufferType != GL_RENDERBUFFER
    [all...]
Framebuffer.h 74 GLenum mStencilbufferType;

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