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  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
TransferQueue.cpp 63 , m_currentUploadType(DEFAULT_UPLOAD_TYPE)
414 TextureUploadType currentUploadType = m_currentUploadType;
510 if (m_currentUploadType == type)
515 m_currentUploadType = type;
516 ALOGD("Now we set the upload to %s", m_currentUploadType == GpuUpload ? "GpuUpload" : "CpuUpload");
TransferQueue.h 211 TextureUploadType m_currentUploadType;

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