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    Searched refs:m_lightSource (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/filters/
FEDiffuseLighting.cpp 117 return m_lightSource.get();
122 m_lightSource = lightSource;
FESpecularLighting.cpp 132 return m_lightSource.get();
137 m_lightSource = lightSource;
FELighting.h 88 RefPtr<LightSource> m_lightSource;
FELighting.cpp 48 , m_lightSource(lightSource)
185 m_lightSource->updatePaintingData(paintingData, lightX, lightY, static_cast<float>(data.pixels->get(offset + cAlphaChannelOffset)) * data.surfaceScale);
242 if (!m_lightSource)
256 m_lightSource->initPaintingData(paintingData);
427 if (m_lightSource->type() == LS_POINT) {
429 PointLightSource* pointLightSource = static_cast<PointLightSource*>(m_lightSource.get());
434 } else if (m_lightSource->type() == LS_SPOT) {
436 SpotLightSource* spotLightSource = static_cast<SpotLightSource*>(m_lightSource.get());
454 ASSERT(m_lightSource.type == LS_DISTANT);

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