/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 62 memset(m_tex.unit, 0, sizeof(m_tex.unit)); 63 m_tex.activeUnit = &m_tex.unit[0]; 64 m_tex.textures = NULL; 65 m_tex.numTextures = 0; 66 m_tex.allocTextures = 0; 249 m_tex.activeUnit = &m_tex.unit[unit]; 255 return GL_TEXTURE0 + (m_tex.activeUnit - &m_tex.unit[0]) [all...] |
GLClientState.h | 209 TextureState m_tex; member in class:GLClientState
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 62 memset(m_tex.unit, 0, sizeof(m_tex.unit)); 63 m_tex.activeUnit = &m_tex.unit[0]; 64 m_tex.textures = NULL; 65 m_tex.numTextures = 0; 66 m_tex.allocTextures = 0; 249 m_tex.activeUnit = &m_tex.unit[unit]; 255 return GL_TEXTURE0 + (m_tex.activeUnit - &m_tex.unit[0]) [all...] |
GLClientState.h | 209 TextureState m_tex; member in class:GLClientState
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
ColorBuffer.h | 31 GLuint getGLTextureName() const { return m_tex; } 48 GLuint m_tex; member in class:ColorBuffer
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ColorBuffer.cpp | 57 s_gl.glGenTextures(1, &cb->m_tex); 58 s_gl.glBindTexture(GL_TEXTURE_2D, cb->m_tex); 98 (EGLClientBuffer)cb->m_tex, 113 m_tex(0), 154 GLuint tex[2] = {m_tex, m_blitTex}; 164 s_gl.glBindTexture(GL_TEXTURE_2D, m_tex); 206 // m_blitTex into m_tex 311 GL_TEXTURE_2D, m_tex, 0); 325 s_gl.glBindTexture(GL_TEXTURE_2D, m_tex);
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
LayerTilerChromium.h | 95 explicit Tile(PassOwnPtr<LayerTexture> tex) : m_tex(tex), m_i(-1), m_j(-1) {} 97 LayerTexture* texture() { return m_tex.get(); } 109 OwnPtr<LayerTexture> m_tex; member in class:WebCore::LayerTilerChromium::Tile
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