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    Searched refs:mouse_buttons (Results 1 - 14 of 14) sorted by null

  /external/quake/quake/src/WinQuake/
in_dos.cpp 81 int mouse_buttons; variable
148 mouse_buttons = regs.x.bx;
149 if (mouse_buttons > 3)
150 mouse_buttons = 3;
151 Con_Printf("%d-button mouse available\n", mouse_buttons);
208 for (i=0 ; i<mouse_buttons ; i++)
in_win.cpp 37 int mouse_buttons; variable
470 mouse_buttons = 3;
556 for (i=0 ; i<mouse_buttons ; i++)
654 for (i=0 ; i<mouse_buttons ; i++)
gl_vidlinux.cpp 89 int mouse_buttons; variable
733 mouse_buttons = 3;
vid_sunx.cpp 45 int mouse_buttons=3; variable
1211 for (i=0 ; i<mouse_buttons ; i++) {
vid_sunxil.cpp 89 int mouse_buttons=3; variable
1238 for (i=0 ; i<mouse_buttons ; i++) {
vid_x.cpp 49 int mouse_buttons=3; variable
1153 for (i=0 ; i<mouse_buttons ; i++) {
vid_svgalib.cpp 90 int mouse_buttons; variable
846 mouse_buttons = 3;
  /external/qemu/hw/
ps2.c 108 uint8_t mouse_buttons; member in struct:__anon13791
299 b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
319 b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
344 s->mouse_buttons == buttons_state)
346 s->mouse_buttons = buttons_state;
545 qemu_put_8s(f, &s->mouse_buttons);
582 qemu_get_8s(f, &s->mouse_buttons);
  /external/quake/quake/src/QW/client/
in_win.c 37 int mouse_buttons; variable
469 mouse_buttons = 3;
555 for (i=0 ; i<mouse_buttons ; i++)
653 for (i=0 ; i<mouse_buttons ; i++)
gl_vidlinux.c 90 int mouse_buttons; variable
681 mouse_buttons = 3;
gl_vidlinux_svga.c 88 int mouse_buttons; variable
719 mouse_buttons = 3;
gl_vidlinux_x11.c 64 static int mouse_buttons=3; variable
813 for (i=0 ; i<mouse_buttons ; i++) {
vid_x.c 55 int mouse_buttons=3; variable
1061 for (i=0 ; i<mouse_buttons ; i++) {
vid_svgalib.c 90 int mouse_buttons; variable
859 mouse_buttons = 3;

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