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    Searched refs:msg_badread (Results 1 - 9 of 9) sorted by null

  /external/quake/quake/src/WinQuake/
common.h 114 extern qboolean msg_badread; // set if a read goes beyond end of message
common.cpp 598 qboolean msg_badread; variable
603 msg_badread = false;
606 // returns -1 and sets msg_badread if no more characters are available
613 msg_badread = true;
629 msg_badread = true;
645 msg_badread = true;
663 msg_badread = true;
    [all...]
sv_user.cpp 507 if (msg_badread)
cl_parse.cpp 741 if (msg_badread)
  /external/quake/quake/src/QW/client/
common.h 116 extern qboolean msg_badread; // set if a read goes beyond end of message
common.c 653 qboolean msg_badread; variable
658 msg_badread = false;
666 // returns -1 and sets msg_badread if no more characters are available
673 msg_badread = true;
689 msg_badread = true;
705 msg_badread = true;
723 msg_badread = true;
    [all...]
cl_ents.c 244 if (msg_badread)
246 Host_EndGame ("msg_badread in packetentities");
316 if (msg_badread)
318 Host_EndGame ("msg_badread in packetentities");
cl_parse.c 1123 if (msg_badread)
  /external/quake/quake/src/QW/server/
sv_user.c     [all...]

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