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    Searched refs:nPenY (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/font/
Font.cpp 139 int nPenY = y + glyph->mBitmapTop;
144 if (bounds->bottom > nPenY) {
145 bounds->bottom = nPenY;
153 if (bounds->top < nPenY + height) {
154 bounds->top = nPenY + height;
161 float nPenY = y + glyph->mBitmapTop + glyph->mBitmapHeight;
171 mState->appendMeshQuad(nPenX, nPenY, u1, v2,
172 nPenX + width, nPenY, u2, v2,
173 nPenX + width, nPenY - height, u2, v1,
174 nPenX, nPenY - height, u1, v1, glyph->mCacheTexture)
    [all...]
  /frameworks/rs/
rsFont.cpp 95 int32_t nPenY = y - glyph->mBitmapTop + glyph->mBitmapHeight;
105 state->appendMeshQuad(nPenX, nPenY, 0, u1, v2,
106 nPenX + width, nPenY, 0, u2, v2,
107 nPenX + width, nPenY - height, 0, u2, v1,
108 nPenX, nPenY - height, 0, u1, v1);
114 int32_t nPenY = y + glyph->mBitmapTop;
126 for (cacheY = glyph->mBitmapMinY, bY = nPenY; cacheY < endY; cacheY++, bY++) {
139 int32_t nPenY = y - glyph->mBitmapTop + glyph->mBitmapHeight;
145 if (bounds->bottom < nPenY) {
146 bounds->bottom = nPenY;
    [all...]

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