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Searched
refs:nPenY
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/font/
Font.cpp
139
int
nPenY
= y + glyph->mBitmapTop;
144
if (bounds->bottom >
nPenY
) {
145
bounds->bottom =
nPenY
;
153
if (bounds->top <
nPenY
+ height) {
154
bounds->top =
nPenY
+ height;
161
float
nPenY
= y + glyph->mBitmapTop + glyph->mBitmapHeight;
171
mState->appendMeshQuad(nPenX,
nPenY
, u1, v2,
172
nPenX + width,
nPenY
, u2, v2,
173
nPenX + width,
nPenY
- height, u2, v1,
174
nPenX,
nPenY
- height, u1, v1, glyph->mCacheTexture)
[
all
...]
/frameworks/rs/
rsFont.cpp
95
int32_t
nPenY
= y - glyph->mBitmapTop + glyph->mBitmapHeight;
105
state->appendMeshQuad(nPenX,
nPenY
, 0, u1, v2,
106
nPenX + width,
nPenY
, 0, u2, v2,
107
nPenX + width,
nPenY
- height, 0, u2, v1,
108
nPenX,
nPenY
- height, 0, u1, v1);
114
int32_t
nPenY
= y + glyph->mBitmapTop;
126
for (cacheY = glyph->mBitmapMinY, bY =
nPenY
; cacheY < endY; cacheY++, bY++) {
139
int32_t
nPenY
= y - glyph->mBitmapTop + glyph->mBitmapHeight;
145
if (bounds->bottom <
nPenY
) {
146
bounds->bottom =
nPenY
;
[
all
...]
Completed in 63 milliseconds