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    Searched refs:nativeVisualId (Results 1 - 2 of 2) sorted by null

  /frameworks/native/opengl/tests/include/
EGLUtils.h 103 EGLint nativeVisualId = 0;
104 eglGetConfigAttrib(dpy, configs[i], EGL_NATIVE_VISUAL_ID, &nativeVisualId);
105 if (nativeVisualId>0 && format == nativeVisualId) {
  /frameworks/native/services/surfaceflinger/
SurfaceFlinger.cpp 343 EGLConfig SurfaceFlinger::selectEGLConfig(EGLDisplay display, EGLint nativeVisualId) {
366 EGL_NATIVE_VISUAL_ID, nativeVisualId, &config);
374 EGL_NATIVE_VISUAL_ID, nativeVisualId, &config);
385 EGL_NATIVE_VISUAL_ID, nativeVisualId, &config);
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