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    Searched refs:numposes (Results 1 - 8 of 8) sorted by null

  /external/quake/quake/src/QW/client/
gl_mesh.c 353 verts = Hunk_Alloc (paliashdr->numposes * paliashdr->poseverts
356 for (i=0 ; i<paliashdr->numposes ; i++)
gl_model.h 265 int numposes; member in struct:__anon14147
312 int numposes; member in struct:__anon14150
314 int posedata; // numposes*poseverts trivert_t
gl_rmain.c 469 int pose, numposes; local
479 numposes = paliashdr->frames[frame].numposes;
481 if (numposes > 1)
484 pose += (int)(cl.time / interval) % numposes;
gl_model.c 1287 frame->numposes = 1;
1325 frame->numposes = numframes;
    [all...]
  /external/quake/quake/src/WinQuake/
gl_mesh.cpp 360 verts = (trivertx_t*) Hunk_Alloc (paliashdr->numposes * paliashdr->poseverts
363 for (i=0 ; i<paliashdr->numposes ; i++)
gl_model.h 261 int numposes; member in struct:__anon14510
308 int numposes; member in struct:__anon14513
310 int posedata; // numposes*poseverts trivert_t
gl_rmain.cpp 558 int pose, numposes; local
568 numposes = paliashdr->frames[frame].numposes;
570 if (numposes > 1)
573 pose += (int)(cl.time / interval) % numposes;
    [all...]
gl_model.cpp 1262 frame->numposes = 1;
1300 frame->numposes = numframes;
    [all...]

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