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Searched
refs:onPause
(Results
1 - 25
of
484
) sorted by null
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLSurfaceViewActivity.java
41
// Ideally a game should implement onResume() and
onPause
()
48
protected void
onPause
() {
49
// Ideally a game should implement onResume() and
onPause
()
51
super.
onPause
();
52
mGLSurfaceView.
onPause
();
MatrixPaletteActivity.java
37
// Ideally a game should implement onResume() and
onPause
()
44
protected void
onPause
() {
45
// Ideally a game should implement onResume() and
onPause
()
47
super.
onPause
();
48
mGLSurfaceView.
onPause
();
TriangleActivity.java
37
protected void
onPause
() {
38
super.
onPause
();
39
mGLView.
onPause
();
TranslucentGLSurfaceViewActivity.java
56
protected void
onPause
() {
57
super.
onPause
();
58
mGLSurfaceView.
onPause
();
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
BasicGLSurfaceViewActivity.java
38
protected void
onPause
() {
39
super.
onPause
();
40
mView.
onPause
();
/frameworks/native/opengl/tests/gl_jni/src/com/android/gljni/
GLJNIActivity.java
35
protected void
onPause
() {
36
super.
onPause
();
37
mView.
onPause
();
/frameworks/native/opengl/tests/testViewport/src/com/android/test/
TestActivity.java
36
protected void
onPause
() {
37
super.
onPause
();
38
mView.
onPause
();
/packages/wallpapers/HoloSpiral/src/com/android/wallpaper/holospiral/
HoloSpiralTestActivity.java
39
public void
onPause
() {
40
super.
onPause
();
41
mView.
onPause
();
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
CinematicEventListener.java
15
public void
onPause
(CinematicEvent cinematic);
/cts/tests/tests/openglperf/src/android/openglperf/cts/
TextureTestActivity.java
34
protected void
onPause
() {
35
super.
onPause
();
36
mGLView.
onPause
();
/development/ndk/platforms/android-18/samples/gles3jni/src/com/android/gles3jni/
GLES3JNIActivity.java
36
@Override protected void
onPause
() {
37
super.
onPause
();
38
mView.
onPause
();
/development/ndk/platforms/android-5/samples/hello-gl2/src/com/android/gl2jni/
GL2JNIActivity.java
37
@Override protected void
onPause
() {
38
super.
onPause
();
39
mView.
onPause
();
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaActivity.java
37
@Override protected void
onPause
() {
38
super.
onPause
();
39
mView.
onPause
();
/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
GL2JNIActivity.java
37
@Override protected void
onPause
() {
38
super.
onPause
();
39
mView.
onPause
();
/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
GLPerfActivity.java
38
@Override protected void
onPause
() {
39
super.
onPause
();
40
mView.
onPause
();
/frameworks/native/opengl/tests/testFramerate/src/com/android/testframerate/
TestFramerateActivity.java
38
@Override protected void
onPause
() {
39
super.
onPause
();
40
mView.
onPause
();
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyActivity.java
38
@Override protected void
onPause
() {
39
super.
onPause
();
40
mView.
onPause
();
/frameworks/compile/libbcc/tests/debuginfo/target-tests/driver-int-param/
ACTIVITY.java.template
43
// Ideally an app should implement onResume() and
onPause
()
50
protected void
onPause
() {
51
// Ideally an app should implement onResume() and
onPause
()
53
super.
onPause
();
/frameworks/compile/libbcc/tests/debuginfo/target-tests/driver-simple/
ACTIVITY.java.template
39
// Ideally an app should implement onResume() and
onPause
()
46
protected void
onPause
() {
47
// Ideally an app should implement onResume() and
onPause
()
49
super.
onPause
();
/frameworks/compile/libbcc/tests/debuginfo/target-tests/driver-simple-exit/
ACTIVITY.java.template
43
// Ideally an app should implement onResume() and
onPause
()
50
protected void
onPause
() {
51
// Ideally an app should implement onResume() and
onPause
()
53
super.
onPause
();
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
GLDualActivity.java
42
@Override protected void
onPause
() {
43
super.
onPause
();
44
mGLView.
onPause
();
45
mGL2View.
onPause
();
/frameworks/native/opengl/tests/testPauseResume/src/com/android/test/
TestActivity.java
37
mView.
onPause
();
54
protected void
onPause
() {
55
super.
onPause
();
56
mView.
onPause
();
/cts/tests/src/android/app/cts/
LocalActivityManagerStubActivity.java
47
protected void
onPause
() {
48
super.
onPause
();
/frameworks/base/tests/RenderScriptTests/HelloWorld/src/com/example/android/rs/helloworld/
HelloWorld.java
39
// Ideally an app should implement onResume() and
onPause
()
46
protected void
onPause
() {
47
// Ideally an app should implement onResume() and
onPause
()
49
super.
onPause
();
/frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
RsList.java
38
// Ideally a game should implement onResume() and
onPause
()
45
protected void
onPause
() {
46
// Ideally a game should implement onResume() and
onPause
()
48
super.
onPause
();
Completed in 569 milliseconds
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