/external/skia/src/svg/ |
SkSVGLinearGradient.cpp | 31 SkString points; local 32 points.appendUnichar('['); 33 points.append(f_x1); 34 points.appendUnichar(','); 35 points.append(f_y1); 36 points.appendUnichar(','); 37 points.append(f_x2); 38 points.appendUnichar(','); 39 points.append(f_y2); 40 points.appendUnichar(']') [all...] |
/external/webkit/Source/WebCore/svg/ |
SVGPolygonElement.cpp | 44 SVGPointList& points = pointList(); local 45 if (points.isEmpty()) 48 path.moveTo(points.first()); 50 unsigned size = points.size(); 52 path.addLineTo(points.at(i));
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SVGPolylineElement.cpp | 44 SVGPointList& points = pointList(); local 45 if (points.isEmpty()) 48 path.moveTo(points.first()); 50 unsigned size = points.size(); 52 path.addLineTo(points.at(i));
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SVGPolygonElement.idl | 34 readonly attribute SVGPointList points;
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SVGPolylineElement.idl | 34 readonly attribute SVGPointList points;
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
HullCollisionShape.java | 18 private float[] points; field in class:HullCollisionShape 24 this.points = getPoints(mesh); 25 createShape(this.points); 28 public HullCollisionShape(float[] points) { 29 this.points = points; 30 createShape(this.points); 38 capsule.write(points, "points", null); 49 this.points = getPoints(mesh) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
SkeletonDebugger.java | 43 private SkeletonPoints points; field in class:SkeletonDebugger 51 points = new SkeletonPoints(skeleton); 54 attachChild(new Geometry(name+"_points", points)); 68 points.updateGeometry(); 72 return points;
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WireFrustum.java | 44 public WireFrustum(Vector3f[] points){ 45 if (points != null) 46 setBuffer(Type.Position, 3, BufferUtils.createFloatBuffer(points)); 69 public void update(Vector3f[] points){ 72 setBuffer(Type.Position, 3, BufferUtils.createFloatBuffer(points)); 76 FloatBuffer b = BufferUtils.createFloatBuffer(points);
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/external/webkit/Source/WebCore/rendering/svg/ |
SVGMarkerData.h | 91 FloatPoint* points = element->points; local 96 m_origin = points[1]; 99 m_inslopePoints[0] = points[1]; 100 m_inslopePoints[1] = points[2]; 101 m_origin = points[2]; 104 m_subpathStart = points[0]; 106 updateInslope(points[0]); 107 m_origin = points[0]; 110 updateInslope(points[0]) [all...] |
/external/skia/legacy/src/animator/ |
SkParseSVGPath.cpp | 31 //define our points 119 SkPoint points[3]; local 144 data = find_points(data, points, 1, relative, &c); 145 fPath.moveTo(points[0]); 147 c = points[0]; 150 data = find_points(data, points, 1, relative, &c); 151 fPath.lineTo(points[0]); 152 c = points[0]; 169 data = find_points(data, points, 3, relative, &c); 172 data = find_points(data, &points[1], 2, relative, &c) [all...] |
/external/skia/src/animator/ |
SkParseSVGPath.cpp | 31 //define our points 119 SkPoint points[3]; local 144 data = find_points(data, points, 1, relative, &c); 145 fPath.moveTo(points[0]); 147 c = points[0]; 150 data = find_points(data, points, 1, relative, &c); 151 fPath.lineTo(points[0]); 152 c = points[0]; 169 data = find_points(data, points, 3, relative, &c); 172 data = find_points(data, &points[1], 2, relative, &c) [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/ |
SplineMath.java | 19 double[][] points = new double[mPoints.length][2]; local 22 points[i][0] = mPoints[i][0]; 23 points[i][1] = mPoints[i][1]; 26 double[] derivatives = solveSystem(points); 27 float start = (float) points[0][0]; 28 float end = (float) (points[points.length - 1][0]); 30 curve[0][0] = (float) (points[0][0]); 31 curve[0][1] = (float) (points[0][1]); 33 curve[last][0] = (float) (points[points.length - 1][0]) [all...] |
/external/skia/tests/ |
PathCoverageTest.cpp | 26 // For determining the maximum possible number of points to use in 39 static inline int estimate_distance(const SkPoint points[]) { 40 return cheap_distance(points[1].fX * 2 - points[2].fX - points[0].fX, 41 points[1].fY * 2 - points[2].fY - points[0].fY); 44 static inline SkScalar compute_distance(const SkPoint points[]) { 45 return points[1].distanceToLineSegmentBetween(points[0], points[2]) [all...] |
/packages/apps/Camera/tests/src/com/android/camera/unittest/ |
CameraUnitTest.java | 74 float[] points; local 78 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 80 matrix.mapPoints(points); 81 assertEquals(expected, points); 84 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 86 matrix.mapPoints(points); 87 assertEquals(expected, points); 90 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 92 matrix.mapPoints(points); 93 assertEquals(expected, points); [all...] |
/packages/apps/Gallery2/tests/src/com/android/gallery3d/unittest/ |
CameraUnitTest.java | 74 float[] points; local 78 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 80 matrix.mapPoints(points); 81 assertEquals(expected, points); 84 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 86 matrix.mapPoints(points); 87 assertEquals(expected, points); 90 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 92 matrix.mapPoints(points); 93 assertEquals(expected, points); [all...] |
/packages/apps/Gallery2/tests_camera/src/com/android/camera/unittest/ |
CameraUnitTest.java | 74 float[] points; local 78 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 80 matrix.mapPoints(points); 81 assertEquals(expected, points); 84 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 86 matrix.mapPoints(points); 87 assertEquals(expected, points); 90 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 92 matrix.mapPoints(points); 93 assertEquals(expected, points); [all...] |
/packages/apps/LegacyCamera/tests/src/com/android/camera/unittest/ |
CameraTest.java | 78 float[] points; local 82 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 84 matrix.mapPoints(points); 85 assertEquals(expected, points); 88 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 90 matrix.mapPoints(points); 91 assertEquals(expected, points); 94 points = new float[] {-1000, -1000, 0, 0, 1000, 1000, 0, 1000, -750, 250}; 96 matrix.mapPoints(points); 97 assertEquals(expected, points); [all...] |
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
HullCollisionShape.java | 18 private float[] points;
field in class:HullCollisionShape 25 this.points = getPoints(mesh);
29 public HullCollisionShape(float[] points) {
30 this.points = points;
39 capsule.write(points, "points", null);
50 this.points = getPoints(mesh);
52 this.points = capsule.readFloatArray("points", null); [all...] |
/external/skia/legacy/src/utils/ |
SkParsePath.cpp | 75 SkPoint points[3]; local 101 data = find_points(data, points, 1, relative, &c); 102 path.moveTo(points[0]); 104 c = points[0]; 107 data = find_points(data, points, 1, relative, &c); 108 path.lineTo(points[0]); 109 c = points[0]; 124 data = find_points(data, points, 3, relative, &c); 127 data = find_points(data, &points[1], 2, relative, &c); 128 points[0] = c [all...] |
/external/skia/src/utils/ |
SkParsePath.cpp | 75 SkPoint points[3]; local 101 data = find_points(data, points, 1, relative, &c); 102 path.moveTo(points[0]); 104 c = points[0]; 107 data = find_points(data, points, 1, relative, &c); 108 path.lineTo(points[0]); 109 c = points[0]; 124 data = find_points(data, points, 3, relative, &c); 127 data = find_points(data, &points[1], 2, relative, &c); 128 points[0] = c [all...] |
/frameworks/base/core/java/android/gesture/ |
GestureUtils.java | 141 float[] strokepoints = stroke.points; 262 * points. 265 * @param numPoints the number of points 266 * @return the sampled points in the form of [x1, y1, x2, y2, ..., xn, yn] 273 float[] pts = stroke.points; 325 * Calculates the centroid of a set of points. 327 * @param points the points in the form of [x1, y1, x2, y2, ..., xn, yn] 330 static float[] computeCentroid(float[] points) { 333 int count = points.length 472 float[] points = new float[count * 2]; local 491 float[] points = new float[size]; local [all...] |
/external/webkit/Source/WebCore/platform/graphics/cg/ |
PathCG.cpp | 94 CGPoint* points = element->points; local 100 CGPathMoveToPoint(path, 0, points[0].x, points[0].y); 103 CGPathAddLineToPoint(path, 0, points[0].x, points[0].y); 106 CGPathAddQuadCurveToPoint(path, 0, points[0].x, points[0].y, points[1].x, points[1].y) 268 FloatPoint points[3]; local [all...] |
/external/chromium/chrome/browser/ui/gtk/ |
rounded_window.cc | 56 // Returns a list of points that either form the outline of the status bubble 66 std::vector<GdkPoint> points; local 69 // If we have a stroke, we have to offset some of our points by 1 pixel. 79 // Build up points starting with the bottom left corner and continuing 87 // We are careful to only add points that are horizontal or vertically 89 // differences when two points are connected. 94 points.push_back(MakeBidiGdkPoint( 98 points.push_back(MakeBidiGdkPoint( 103 points.push_back(MakeBidiGdkPoint( 105 points.push_back(MakeBidiGdkPoint 229 std::vector<GdkPoint> points = MakeFramePolygonPoints( local [all...] |
/external/eigen/Eigen/src/Eigen2Support/ |
LeastSquares.h | 19 * For a set of points, this function tries to express 23 * generality, for points in a space of arbitrary dimension, and also over 27 * So let us work with the following set of 5 points given by their 30 Vector3d points[5]; 31 points[0] = Vector3d( 3.02, 6.89, -4.32 ); 32 points[1] = Vector3d( 2.01, 5.39, -3.79 ); 33 points[2] = Vector3d( 2.41, 6.01, -4.01 ); 34 points[3] = Vector3d( 2.09, 5.55, -3.86 ); 35 points[4] = Vector3d( 2.58, 6.32, -4.10 ); 42 * best the five above points. To do that, call this function as follows [all...] |
/external/opencv/cv/src/ |
cvrotcalipers.cpp | 65 // points - convex hull vertices ( any orientation ) 70 // left, bottom, right, top - indexes of extremal points 72 // In case CV_CALIPERS_MAXDIST it points to float value - 93 icvRotatingCalipers( CvPoint2D32f* points, int n, int mode, float* out ) 113 CvPoint2D32f pt0 = points[0]; 134 CvPoint2D32f pt = points[(i+1) & (i+1 < n ? -1 : 0)]; 250 float dx = points[seq[opposite_el]].x - points[seq[main_element]].x; 251 float dy = points[seq[opposite_el]].y - points[seq[main_element]].y 352 CvPoint2D32f* points = 0; local [all...] |