/external/quake/quake/src/QW/client/ |
r_aliasa.s | 98 // plightnormal = r_avertexnormals[pverts->lightnormalindex]; 117 flds C(r_avertexnormals)(,%eax,4) 119 flds C(r_avertexnormals)+4(,%eax,4) 121 flds C(r_avertexnormals)+8(,%eax,4)
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r_alias.c | 71 float r_avertexnormals[NUMVERTEXNORMALS][3] = { variable 434 plightnormal = r_avertexnormals[pverts->lightnormalindex]; 488 plightnormal = r_avertexnormals[pverts->lightnormalindex];
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quakeasm.h | 146 .extern C(r_avertexnormals)
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gl_rmain.c | 274 float r_avertexnormals[NUMVERTEXNORMALS][3] = { variable
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/external/quake/quake/src/WinQuake/ |
r_aliasa.s | 98 // plightnormal = r_avertexnormals[pverts->lightnormalindex]; 117 flds C(r_avertexnormals)(,%eax,4) 119 flds C(r_avertexnormals)+4(,%eax,4) 121 flds C(r_avertexnormals)+8(,%eax,4)
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r_alias.cpp | 71 float r_avertexnormals[NUMVERTEXNORMALS][3] = {
variable 434 plightnormal = r_avertexnormals[pverts->lightnormalindex];
488 plightnormal = r_avertexnormals[pverts->lightnormalindex];
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quakeasm.h | 152 .extern C(r_avertexnormals)
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r_part.cpp | 117 extern float r_avertexnormals[NUMVERTEXNORMALS][3]; 171 p->org[0] = ent->origin[0] + r_avertexnormals[i][0]*dist + forward[0]*beamlength; 172 p->org[1] = ent->origin[1] + r_avertexnormals[i][1]*dist + forward[1]*beamlength; 173 p->org[2] = ent->origin[2] + r_avertexnormals[i][2]*dist + forward[2]*beamlength;
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gl_rmain.cpp | 301 float r_avertexnormals[NUMVERTEXNORMALS][3] = { variable [all...] |