/external/quake/quake/src/QW/client/ |
r_sprite.c | 45 VectorAdd (r_entorigin, vec, r_entorigin); 158 pverts[0][0] = r_entorigin[0] + up[0] + left[0]; 159 pverts[0][1] = r_entorigin[1] + up[1] + left[1]; 160 pverts[0][2] = r_entorigin[2] + up[2] + left[2]; 164 pverts[1][0] = r_entorigin[0] + up[0] + right[0]; 165 pverts[1][1] = r_entorigin[1] + up[1] + right[1]; 166 pverts[1][2] = r_entorigin[2] + up[2] + right[2]; 170 pverts[2][0] = r_entorigin[0] + down[0] + right[0]; 171 pverts[2][1] = r_entorigin[1] + down[1] + right[1] [all...] |
r_main.c | 567 VectorCopy (currententity->origin, r_entorigin); 568 VectorSubtract (r_origin, r_entorigin, modelorg); 573 VectorCopy (currententity->origin, r_entorigin); 574 VectorSubtract (r_origin, r_entorigin, modelorg); 646 VectorCopy (currententity->origin, r_entorigin); 647 VectorSubtract (r_origin, r_entorigin, modelorg); 795 VectorCopy (currententity->origin, r_entorigin); 796 VectorSubtract (r_origin, r_entorigin, modelorg);
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glquake2.h | 133 extern vec3_t modelorg, r_entorigin;
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r_bsp.c | 33 vec3_t r_entorigin; // the currently rendering entity in world variable 175 DotProduct(r_entorigin, splitplane->normal);
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glquake.h | 179 extern vec3_t modelorg, r_entorigin;
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r_local.h | 110 extern vec3_t r_entorigin;
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gl_rmain.c | 28 vec3_t modelorg, r_entorigin; variable 519 VectorCopy (currententity->origin, r_entorigin); 520 VectorSubtract (r_origin, r_entorigin, modelorg);
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/external/quake/quake/src/WinQuake/ |
r_sprite.cpp | 45 VectorAdd (r_entorigin, vec, r_entorigin);
158 pverts[0][0] = r_entorigin[0] + up[0] + left[0];
159 pverts[0][1] = r_entorigin[1] + up[1] + left[1];
160 pverts[0][2] = r_entorigin[2] + up[2] + left[2];
164 pverts[1][0] = r_entorigin[0] + up[0] + right[0];
165 pverts[1][1] = r_entorigin[1] + up[1] + right[1];
166 pverts[1][2] = r_entorigin[2] + up[2] + right[2];
170 pverts[2][0] = r_entorigin[0] + down[0] + right[0];
171 pverts[2][1] = r_entorigin[1] + down[1] + right[1]; [all...] |
r_main.cpp | 550 VectorCopy (currententity->origin, r_entorigin);
551 VectorSubtract (r_origin, r_entorigin, modelorg);
556 VectorCopy (currententity->origin, r_entorigin);
557 VectorSubtract (r_origin, r_entorigin, modelorg);
629 VectorCopy (currententity->origin, r_entorigin);
630 VectorSubtract (r_origin, r_entorigin, modelorg);
782 VectorCopy (currententity->origin, r_entorigin);
783 VectorSubtract (r_origin, r_entorigin, modelorg);
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r_bsp.cpp | 33 vec3_t r_entorigin; // the currently rendering entity in world
variable 175 DotProduct(r_entorigin, splitplane->normal);
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r_local.h | 109 extern vec3_t r_entorigin;
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gl_rmain.cpp | 28 vec3_t modelorg, r_entorigin; variable 610 VectorCopy (currententity->origin, r_entorigin); 611 VectorSubtract (r_origin, r_entorigin, modelorg); [all...] |
glquake.h | 169 extern vec3_t modelorg, r_entorigin;
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