HomeSort by relevance Sort by last modified time
    Searched refs:rotate3d (Results 1 - 5 of 5) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/transforms/
RotateTransformOperation.cpp 58 fromT.rotate3d((float)(fromOp ? fromOp->m_x : 0),
63 toT.rotate3d((float)(toOp ? toOp->m_x : 0),
RotateTransformOperation.h 65 transform.rotate3d(m_x, m_y, m_z, m_angle);
TransformationMatrix.h 217 TransformationMatrix& rotate(double d) { return rotate3d(0, 0, d); }
219 TransformationMatrix& rotate3d(double rx, double ry, double rz);
223 TransformationMatrix& rotate3d(double x, double y, double z, double angle);
TransformationMatrix.cpp 648 TransformationMatrix& TransformationMatrix::rotate3d(double x, double y, double z, double angle) function in class:WebCore::TransformationMatrix
735 TransformationMatrix& TransformationMatrix::rotate3d(double rx, double ry, double rz) function in class:WebCore::TransformationMatrix
    [all...]
  /external/webkit/Source/WebCore/css/
WebKitCSSMatrix.cpp 143 return WebKitCSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(rotX, rotY, rotZ));
158 return WebKitCSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(x, y, z, angle));

Completed in 533 milliseconds