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  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
EdgeView.java 76 Matrix.rotateM(mMatrix, LEFT_M, 90, 0, 0, 1);
83 Matrix.rotateM(mMatrix, RIGHT_M, 90, 0, 0, 1);
Paper.java 85 Matrix.rotateM(mMatrix, 0, degrees, 0, 1, 0);
  /external/quake/quake/src/WinQuake/
gl_rmain.cpp 1147 static void rotateM(float* m,
1225 rotateM(mv, -90, 1, 0, 0); // put Z going up
1226 rotateM(mv, 90, 0, 0, 1); // put Z going up
1227 rotateM(mv, -r_refdef.viewangles[2], 1, 0, 0);
1228 rotateM(mv, -r_refdef.viewangles[0], 0, 1, 0);
1229 rotateM(mv, -r_refdef.viewangles[1], 0, 0, 1);
    [all...]
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 100 Matrix.rotateM(mMMatrix, 0, 20, 0, 1, 0);
  /development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 80 Matrix.rotateM(mMMatrix, 0, 20, 0, 1, 0);
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 92 Matrix.rotateM(mMMatrix, 0, 20, 0, 1, 0);
  /frameworks/base/opengl/java/android/opengl/
Matrix.java 516 public static void rotateM(float[] rm, int rmOffset,
535 public static void rotateM(float[] m, int mOffset,
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/4/
android.jar 
  /prebuilts/sdk/5/
android.jar 
  /prebuilts/sdk/6/
android.jar 

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