/external/quake/quake/src/QW/client/ |
r_sprite.c | 241 float *pintervals, fullinterval, targettime, time; local 266 targettime = time - ((int)(time / fullinterval)) * fullinterval; 270 if (pintervals[i] > targettime)
|
r_alias.c | 672 float *pintervals, fullinterval, targettime, time; local 700 targettime = time - ((int)(time / fullinterval)) * fullinterval; 704 if (pintervals[i] > targettime)
|
gl_rmain.c | 151 float *pintervals, fullinterval, targettime, time; local 177 targettime = time - ((int)(time / fullinterval)) * fullinterval; 181 if (pintervals[i] > targettime)
|
/external/quake/quake/src/WinQuake/ |
r_sprite.cpp | 241 float *pintervals, fullinterval, targettime, time;
local 266 targettime = time - ((int)(time / fullinterval)) * fullinterval;
270 if (pintervals[i] > targettime)
|
r_alias.cpp | 657 float *pintervals, fullinterval, targettime, time;
local 685 targettime = time - ((int)(time / fullinterval)) * fullinterval;
689 if (pintervals[i] > targettime)
|
gl_rmain.cpp | 150 float *pintervals, fullinterval, targettime, time; local 176 targettime = time - ((int)(time / fullinterval)) * fullinterval; 180 if (pintervals[i] > targettime) [all...] |