HomeSort by relevance Sort by last modified time
    Searched refs:ui32Vbo (Results 1 - 2 of 2) sorted by null

  /sdk/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 136 GLuint ui32Vbo = 0; // Vertex buffer object handle
319 glGenBuffers(1, &ui32Vbo);
320 ui32Vbo = 1;
321 printf("ui32Vbo = %d\n", ui32Vbo);
323 glBindBuffer(GL_ARRAY_BUFFER, ui32Vbo);
  /sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 316 GLuint ui32Vbo = 0; // Vertex buffer object handle

Completed in 1018 milliseconds