HomeSort by relevance Sort by last modified time
    Searched refs:vehicleId (Results 1 - 4 of 4) sorted by null

  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_VehicleWheel.cpp 50 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) {
51 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId);
66 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) {
67 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId);
82 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jfloat suspensionStiffness, jfloat wheelsDampingRelaxation, jfloat wheelsDampingCompression, jfloat frictionSlip, jfloat rollInfluence, jfloat maxSuspensionTravelCm, jfloat maxSuspensionForce, jfloat radius, jboolean frontWheel, jfloat restLength) {
83 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId);
103 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) {
104 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId);
119 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) {
120 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId);
    [all...]
com_jme3_bullet_objects_PhysicsVehicle.cpp 52 (JNIEnv *env, jobject object, jlong vehicleId, jint wheel, jboolean interpolated) {
53 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId);
114 (JNIEnv *env, jobject object, jlong vehicleId, jint right, jint up, jint forward) {
115 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId);
130 (JNIEnv *env, jobject object, jlong vehicleId, jobject location, jobject direction, jobject axle, jfloat restLength, jfloat radius, jobject tuning, jboolean frontWheel) {
131 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId);
155 (JNIEnv *env, jobject object, jlong vehicleId) {
156 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId);
171 (JNIEnv *env, jobject object, jlong vehicleId, jint wheel, jfloat force) {
172 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId);
    [all...]
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsVehicle.java 68 protected long vehicleId = 0;
89 if (vehicleId != 0) {
91 updateWheelTransform(vehicleId, i, true);
97 private native void updateWheelTransform(long vehicleId, int wheel, boolean interpolated);
130 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Clearing Vehicle {0}", Long.toHexString(vehicleId));
131 finalizeNative(rayCasterId, vehicleId);
135 vehicleId = createRaycastVehicle(objectId, rayCasterId);
136 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Created Vehicle {0}", Long.toHexString(vehicleId));
137 setCoordinateSystem(vehicleId, 0, 1, 2);
139 wheel.setVehicleId(vehicleId, addWheel(vehicleId, wheel.getLocation(), wheel.getDirection(), wheel.getAxle(), wheel.getRestLeng (…)
    [all...]
VehicleWheel.java 95 private native void getWheelLocation(long vehicleId, int wheelId, Vector3f location);
97 private native void getWheelRotation(long vehicleId, int wheelId, Matrix3f location);
125 public void setVehicleId(long vehicleId, int wheelIndex) {
126 this.wheelId = vehicleId;

Completed in 217 milliseconds