OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:winding
(Results
1 - 7
of
7
) sorted by null
/external/skia/legacy/src/core/
SkEdge.cpp
48
int
winding
= 1;
local
53
winding
= -1;
75
fWinding = SkToS8(
winding
);
193
int
winding
= 1;
local
198
winding
= -1;
223
fWinding = SkToS8(
winding
);
338
int
winding
= 1;
local
345
winding
= -1;
386
fWinding = SkToS8(
winding
);
SkRegion_rects.cpp
99
int
winding
= edge->fWinding;
117
int prevWinding =
winding
;
118
winding
+= edge->fWinding;
119
if (0 ==
winding
) { // we finished an interval
130
SkASSERT(0 ==
winding
);
/external/skia/src/core/
SkEdge.cpp
54
int
winding
= 1;
local
59
winding
= -1;
82
fWinding = SkToS8(
winding
);
201
int
winding
= 1;
local
206
winding
= -1;
231
fWinding = SkToS8(
winding
);
365
int
winding
= 1;
local
372
winding
= -1;
413
fWinding = SkToS8(
winding
);
SkEdge.h
112
int
winding
= 1;
117
winding
= -1;
136
fWinding = SkToS8(
winding
);
SkRegion_rects.cpp
99
int
winding
= edge->fWinding;
117
int prevWinding =
winding
;
118
winding
+= edge->fWinding;
119
if (0 ==
winding
) { // we finished an interval
130
SkASSERT(0 ==
winding
);
/frameworks/native/opengl/libagl/
array.cpp
647
GLint first, GLsizei count, int
winding
)
649
//
winding
== 2 : fan
650
//
winding
== 1 : strip
662
// because it allows us to preserve the same
winding
when the whole
683
swap(((
winding
^=1) ? v1 : v0), v2);
690
if ((
winding
&2) == 0) {
857
GLsizei count, const GLvoid *indices, int
winding
)
859
//
winding
== 2 : fan
860
//
winding
== 1 : strip
883
vertex_t* & consumed = ((
winding
^=1) ? v1 : v0)
[
all
...]
primitives.cpp
829
const GLenum
winding
= (c->lerp.area() > 0) ? GL_CW : GL_CCW;
local
830
const GLenum face = (
winding
== c->cull.frontFace) ? GL_FRONT : GL_BACK;
[
all
...]
Completed in 408 milliseconds