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    Searched refs:wishdir (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/QW/client/
pmove.c 390 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel)
400 currentspeed = DotProduct (pmove.velocity, wishdir);
409 pmove.velocity[i] += accelspeed*wishdir[i];
412 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel)
424 currentspeed = DotProduct (pmove.velocity, wishdir);
433 pmove.velocity[i] += accelspeed*wishdir[i];
449 vec3_t wishdir; local
464 VectorCopy (wishvel, wishdir);
465 wishspeed = VectorNormalize(wishdir);
479 PM_Accelerate (wishdir, wishspeed, movevars.wateraccelerate)
509 vec3_t wishdir; local
783 vec3_t wishdir; local
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  /external/quake/quake/src/WinQuake/
sv_user.cpp 32 vec3_t wishdir; variable
195 currentspeed = DotProduct (velocity, wishdir);
204 velocity[i] += accelspeed*wishdir[i];
349 VectorCopy (wishvel, wishdir);
350 wishspeed = VectorNormalize(wishdir);
server.h 92 vec3_t wishdir; // intended motion calced from cmd member in struct:client_s

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