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    Searched refs:worldPos (Results 1 - 3 of 3) sorted by null

  /frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/
shader2v.glsl 13 vec4 worldPos = UNI_model * objPos;
14 gl_Position = UNI_viewProj * worldPos;
19 varWorldPos = worldPos.xyz;
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
Bone.java 85 private Vector3f worldPos = new Vector3f();
206 return worldPos;
337 parent.worldRot.mult(localPos, worldPos);
338 worldPos.multLocal(parent.worldScale);
339 worldPos.addLocal(parent.worldPos);
342 worldPos.set(localPos);
347 attachNode.setLocalTranslation(worldPos);
379 worldBindInversePos.set(worldPos);
427 Vector3f translate = worldPos.add(rotate.mult(scale.mult(worldBindInversePos, tmp2), tmp2), tmp2)
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Camera.java     [all...]

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