/external/clang/test/SemaCXX/ |
overloaded-operator.cpp | 263 struct AA { bool operator!=(AA&); }; 264 struct BB : AA {};
|
/external/clang/tools/libclang/ |
CXComment.cpp | [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
NoiseGenerator.java | 639 int A, AA, AB, B, BA, BB;
650 AA = hash[A] + intZ;
655 return NoiseMath.lerp(floorZ, NoiseMath.lerp(floorY, NoiseMath.lerp(floorX, NoiseMath.grad(hash[AA], x, y, z),
659 NoiseMath.lerp(floorY, NoiseMath.lerp(floorX, NoiseMath.grad(hash[AA + 1], x, y, z - 1),
[all...] |
/external/llvm/lib/CodeGen/ |
InlineSpiller.cpp | 58 AliasAnalysis *AA; 142 AA(&pass.getAnalysis<AliasAnalysis>()), 656 if (DefMI && Edit->checkRematerializable(VNI, DefMI, AA)) { [all...] |
MachineLICM.cpp | 73 AliasAnalysis *AA; // Alias analysis info. 353 AA = &getAnalysis<AliasAnalysis>(); [all...] |
TwoAddressInstructionPass.cpp | 70 AliasAnalysis *AA; 180 if (!MI->isSafeToMove(TII, AA, SeenStore)) 786 if (!MI->isSafeToMove(TII, AA, SeenStore)) [all...] |
RegisterCoalescer.cpp | 86 AliasAnalysis *AA; 753 if (!TII->isTriviallyReMaterializable(DefMI, AA)) 756 if (!DefMI->isSafeToMove(TII, AA, SawStore)) [all...] |
/external/opencv/cvaux/src/ |
cveigenobjects.cpp | 48 float *AA = A, *VV = V; 59 for( i = 0; i < n; i++, VV += n, AA += n ) 63 double Am = AA[j]; [all...] |
/external/webkit/Source/WebKit/android/content/ |
address_detector.cpp | 667 AA = -3, // AA (military base inside the US) 767 AA, FL, FL, XX, FL, XX, FL, FL, XX, FL, // 340-349 [all...] |
/frameworks/base/graphics/java/android/graphics/ |
Canvas.java | 710 AA(1); 729 * @param type {@link Canvas.EdgeType#AA} if the path should be considered antialiased, 748 * @param type {@link Canvas.EdgeType#AA} if the path should be considered antialiased, 772 * @param type {@link Canvas.EdgeType#AA} if the path should be considered antialiased, [all...] |
/external/eigen/blas/testing/ |
cblat2.f | 91 COMPLEX A( NMAX, NMAX ), AA( NMAX*NMAX ), 309 $ NBET, BET, NINC, INC, NMAX, INCMAX, A, AA, AS, 315 $ NBET, BET, NINC, INC, NMAX, INCMAX, A, AA, AS, 322 $ NMAX, INCMAX, A, AA, AS, Y, YY, YS, YT, G, Z ) 327 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 333 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 339 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 400 $ BET, NINC, INC, NMAX, INCMAX, A, AA, AS, X, XX, 423 COMPLEX A( NMAX, NMAX ), AA( NMAX*NMAX ), ALF( NALF ), 510 CALL CMAKE( SNAME( 2: 3 ), ' ', ' ', M, N, A, NMAX, AA, [all...] |
cblat3.f | 71 COMPLEX AA( NMAX*NMAX ), AB( NMAX, 2*NMAX ), 288 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 294 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 300 $ AA, AS, AB( 1, NMAX + 1 ), BB, BS, CT, G, C ) 305 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 311 $ NMAX, AB, AA, AS, BB, BS, C, CC, CS, CT, G, W ) 368 $ A, AA, AS, B, BB, BS, C, CC, CS, CT, G ) 391 COMPLEX A( NMAX, NMAX ), AA( NMAX*NMAX ), ALF( NALF ), 470 CALL CMAKE( 'GE', ' ', ' ', MA, NA, A, NMAX, AA, LDA, 521 AS( I ) = AA( I [all...] |
dblat2.f | 88 DOUBLE PRECISION A( NMAX, NMAX ), AA( NMAX*NMAX ), 304 $ NBET, BET, NINC, INC, NMAX, INCMAX, A, AA, AS, 310 $ NBET, BET, NINC, INC, NMAX, INCMAX, A, AA, AS, 317 $ NMAX, INCMAX, A, AA, AS, Y, YY, YS, YT, G, Z ) 322 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 328 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 334 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 393 $ BET, NINC, INC, NMAX, INCMAX, A, AA, AS, X, XX, 414 DOUBLE PRECISION A( NMAX, NMAX ), AA( NMAX*NMAX ), ALF( NALF ), 500 CALL DMAKE( SNAME( 2: 3 ), ' ', ' ', M, N, A, NMAX, AA, [all...] |
dblat3.f | 66 DOUBLE PRECISION AA( NMAX*NMAX ), AB( NMAX, 2*NMAX ), 280 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 286 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 292 $ AA, AS, AB( 1, NMAX + 1 ), BB, BS, CT, G, C ) 297 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 303 $ NMAX, AB, AA, AS, BB, BS, C, CC, CS, CT, G, W ) 358 $ A, AA, AS, B, BB, BS, C, CC, CS, CT, G ) 379 DOUBLE PRECISION A( NMAX, NMAX ), AA( NMAX*NMAX ), ALF( NALF ), 456 CALL DMAKE( 'GE', ' ', ' ', MA, NA, A, NMAX, AA, LDA, 507 AS( I ) = AA( I [all...] |
sblat2.f | 88 REAL A( NMAX, NMAX ), AA( NMAX*NMAX ), 304 $ NBET, BET, NINC, INC, NMAX, INCMAX, A, AA, AS, 310 $ NBET, BET, NINC, INC, NMAX, INCMAX, A, AA, AS, 317 $ NMAX, INCMAX, A, AA, AS, Y, YY, YS, YT, G, Z ) 322 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 328 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 334 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 393 $ BET, NINC, INC, NMAX, INCMAX, A, AA, AS, X, XX, 414 REAL A( NMAX, NMAX ), AA( NMAX*NMAX ), ALF( NALF ), 500 CALL SMAKE( SNAME( 2: 3 ), ' ', ' ', M, N, A, NMAX, AA, [all...] |
sblat3.f | 66 REAL AA( NMAX*NMAX ), AB( NMAX, 2*NMAX ), 280 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 286 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 292 $ AA, AS, AB( 1, NMAX + 1 ), BB, BS, CT, G, C ) 297 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 303 $ NMAX, AB, AA, AS, BB, BS, C, CC, CS, CT, G, W ) 358 $ A, AA, AS, B, BB, BS, C, CC, CS, CT, G ) 379 REAL A( NMAX, NMAX ), AA( NMAX*NMAX ), ALF( NALF ), 456 CALL SMAKE( 'GE', ' ', ' ', MA, NA, A, NMAX, AA, LDA, 507 AS( I ) = AA( I [all...] |
zblat2.f | 92 COMPLEX*16 A( NMAX, NMAX ), AA( NMAX*NMAX ), 310 $ NBET, BET, NINC, INC, NMAX, INCMAX, A, AA, AS, 316 $ NBET, BET, NINC, INC, NMAX, INCMAX, A, AA, AS, 323 $ NMAX, INCMAX, A, AA, AS, Y, YY, YS, YT, G, Z ) 328 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 334 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 340 $ NMAX, INCMAX, A, AA, AS, X, XX, XS, Y, YY, YS, 401 $ BET, NINC, INC, NMAX, INCMAX, A, AA, AS, X, XX, 425 COMPLEX*16 A( NMAX, NMAX ), AA( NMAX*NMAX ), ALF( NALF ), 512 CALL ZMAKE( SNAME( 2: 3 ), ' ', ' ', M, N, A, NMAX, AA, [all...] |
zblat3.f | 72 COMPLEX*16 AA( NMAX*NMAX ), AB( NMAX, 2*NMAX ), 289 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 295 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 301 $ AA, AS, AB( 1, NMAX + 1 ), BB, BS, CT, G, C ) 306 $ NMAX, AB, AA, AS, AB( 1, NMAX + 1 ), BB, BS, C, 312 $ NMAX, AB, AA, AS, BB, BS, C, CC, CS, CT, G, W ) 369 $ A, AA, AS, B, BB, BS, C, CC, CS, CT, G ) 392 COMPLEX*16 A( NMAX, NMAX ), AA( NMAX*NMAX ), ALF( NALF ), 471 CALL ZMAKE( 'GE', ' ', ' ', MA, NA, A, NMAX, AA, LDA, 522 AS( I ) = AA( I [all...] |
/external/llvm/lib/Transforms/Scalar/ |
GVN.cpp | 105 AliasAnalysis *AA; 126 void setAliasAnalysis(AliasAnalysis* A) { AA = A; } 127 AliasAnalysis *getAliasAnalysis() const { return AA; } 275 if (AA->doesNotAccessMemory(C)) { 281 } else if (AA->onlyReadsMemory(C)) { 858 // a must alias. AA must have gotten confused. 873 // anything to the load. In this case, they really don't alias at all, AA [all...] |
/external/clang/lib/CodeGen/ |
CodeGenModule.cpp | [all...] |
/external/llvm/lib/Transforms/Vectorize/ |
BBVectorize.cpp | 201 AA = &P->getAnalysis<AliasAnalysis>(); 214 AliasAnalysis *AA; 432 AA = &getAnalysis<AliasAnalysis>(); [all...] |
LoopVectorize.cpp | 334 AliasAnalysis *AA, TargetLibraryInfo *TLI) 335 : TheLoop(L), SE(SE), DL(DL), DT(DT), TTI(TTI), AA(AA), TLI(TLI), 503 /// Return the AA location for a load or a store. 518 AliasAnalysis *AA; 649 AliasAnalysis *AA; 662 AA = getAnalysisIfAvailable<AliasAnalysis>(); 669 LoopVectorizationLegality LVL(L, SE, DL, DT, TTI, AA, TLI); [all...] |
/external/clang/lib/Sema/ |
SemaDeclAttr.cpp | [all...] |
SemaDecl.cpp | [all...] |
/external/freetype/src/truetype/ |
ttinterp.c | [all...] |