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  /external/mockito/src/org/mockito/internal/progress/
IOngoingStubbing.java 3 * This program is made available under the terms of the MIT License.
package.html 3 ~ This program is made available under the terms of the MIT License.
  /external/mockito/src/org/mockito/internal/reporting/
package.html 3 ~ This program is made available under the terms of the MIT License.
  /external/mockito/src/org/mockito/internal/runners/
package.html 3 ~ This program is made available under the terms of the MIT License.
  /external/mockito/src/org/mockito/internal/runners/util/
package.html 3 ~ This program is made available under the terms of the MIT License.
  /external/mockito/src/org/mockito/internal/util/
MockitoLogger.java 3 * This program is made available under the terms of the MIT License.
  /external/mockito/src/org/mockito/internal/verification/api/
VerificationInOrderMode.java 3 * This program is made available under the terms of the MIT License.
package.html 3 ~ This program is made available under the terms of the MIT License.
  /external/mockito/src/org/mockito/invocation/
package.html 3 ~ This program is made available under the terms of the MIT License.
  /external/mockito/src/org/mockito/listeners/
package.html 3 ~ This program is made available under the terms of the MIT License.
  /external/mockito/src/org/mockito/
package.html 3 ~ This program is made available under the terms of the MIT License.
  /external/valgrind/main/cachegrind/tests/
chdir.c 3 // Before the bug was fixed, if a program changed working directory, things
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 52 int program = GLES20.glCreateProgram(); local
53 if (program != 0) {
54 GLES20.glAttachShader(program, vertexShader);
56 GLES20.glAttachShader(program, pixelShader);
58 GLES20.glLinkProgram(program);
60 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus,
63 String info = GLES20.glGetProgramInfoLog(program);
64 GLES20.glDeleteProgram(program);
65 program = 0;
66 throw new RuntimeException("Could not link program: " + info)
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  /external/llvm/include/llvm/Support/
Program.h 1 //===- llvm/Support/Program.h ------------------------------------*- C++ -*-===//
10 // This file declares the llvm::sys::Program class.
29 /// class is used to specify the location of the Program.
32 class Program {
37 Program(const Program& other) LLVM_DELETED_FUNCTION;
38 Program& operator=(const Program& other) LLVM_DELETED_FUNCTION;
43 Program();
44 ~Program();
    [all...]
  /external/llvm/utils/llvm-build/llvmbuild/
util.py 5 program = os.path.basename(sys.argv[0])
6 print >>sys.stderr, '%s: %s: %s' % (program, kind, message)
  /external/ceres-solver/internal/ceres/
program.cc 31 #include "ceres/program.h"
51 Program::Program() {}
53 Program::Program(const Program& program)
54 : parameter_blocks_(program.parameter_blocks_),
55 residual_blocks_(program.residual_blocks_) {
58 const vector<ParameterBlock*>& Program::parameter_blocks() const
    [all...]
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLSharedGroup.h 119 bool isProgram(GLuint program);
120 bool isProgramInitialized(GLuint program);
121 void addProgramData(GLuint program);
122 void initProgramData(GLuint program, GLuint numIndexes);
123 void attachShader(GLuint program, GLuint shader);
124 void detachShader(GLuint program, GLuint shader);
125 void deleteProgramData(GLuint program);
126 void setProgramIndexInfo(GLuint program, GLuint index, GLint base, GLint size, GLenum type, const char* name);
127 GLenum getProgramUniformType(GLuint program, GLint location);
128 void setupLocationShiftWAR(GLuint program);
    [all...]
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLSharedGroup.h 119 bool isProgram(GLuint program);
120 bool isProgramInitialized(GLuint program);
121 void addProgramData(GLuint program);
122 void initProgramData(GLuint program, GLuint numIndexes);
123 void attachShader(GLuint program, GLuint shader);
124 void detachShader(GLuint program, GLuint shader);
125 void deleteProgramData(GLuint program);
126 void setProgramIndexInfo(GLuint program, GLuint index, GLint base, GLint size, GLenum type, const char* name);
127 GLenum getProgramUniformType(GLuint program, GLint location);
128 void setupLocationShiftWAR(GLuint program);
    [all...]
  /build/tools/droiddoc/templates-ds/assets/
GPL-LICENSE.txt 16 Foundation's software and to any other program whose authors commit to
33 For example, if you distribute copies of such a program, whether
50 Finally, any free program is threatened constantly by software
52 program will individually obtain patent licenses, in effect making the
53 program proprietary. To prevent this, we have made it clear that any
62 0. This License applies to any program or other work which contains
64 under the terms of this General Public License. The "Program", below,
65 refers to any such program or work, and a "work based on the Program"
66 means either the Program or any derivative work under copyright law
    [all...]
  /build/tools/droiddoc/templates-sac/assets/
GPL-LICENSE.txt 16 Foundation's software and to any other program whose authors commit to
33 For example, if you distribute copies of such a program, whether
50 Finally, any free program is threatened constantly by software
52 program will individually obtain patent licenses, in effect making the
53 program proprietary. To prevent this, we have made it clear that any
62 0. This License applies to any program or other work which contains
64 under the terms of this General Public License. The "Program", below,
65 refers to any such program or work, and a "work based on the Program"
66 means either the Program or any derivative work under copyright law
    [all...]
  /build/tools/droiddoc/templates-sdk/assets/
GPL-LICENSE.txt 16 Foundation's software and to any other program whose authors commit to
33 For example, if you distribute copies of such a program, whether
50 Finally, any free program is threatened constantly by software
52 program will individually obtain patent licenses, in effect making the
53 program proprietary. To prevent this, we have made it clear that any
62 0. This License applies to any program or other work which contains
64 under the terms of this General Public License. The "Program", below,
65 refers to any such program or work, and a "work based on the Program"
66 means either the Program or any derivative work under copyright law
    [all...]
  /external/quake/quake/src/
gnu.txt 10 The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.) You can apply it to your programs, too.
16 For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.
22 Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all.
27 0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a por (…)
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/gpu/
TexShader.cpp 41 TexShader::TexShader(GraphicsContext3D* context, unsigned program)
42 : Shader(context, program)
44 m_matrixLocation = context->getUniformLocation(program, "matrix");
45 m_texMatrixLocation = context->getUniformLocation(program, "texMatrix");
46 m_alphaLocation = context->getUniformLocation(program, "globalAlpha");
47 m_positionLocation = context->getAttribLocation(program, "position");
48 m_samplerLocation = context->getUniformLocation(program, "sampler");
53 unsigned program = loadProgram(context, local
56 if (!program)
58 return new TexShader(context, program);
    [all...]
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetActiveUniformBlockName.cpp 1 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
4 (JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, int bufSize, jintArray length_ref, jint lengthOffset, jbyteArray name_ref, jint nameOffset) {
50 (GLuint)program,
71 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
74 (JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, jobject length_buf, jobject uniformBlockName_buf) {
100 (GLuint)program,
113 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
116 (JNIEnv *_env, jobject _this, jint program, jint uniformBlockIndex) {
118 glGetActiveUniformBlockiv((GLuint)program, (GLuint)uniformBlockIndex,
121 glGetActiveUniformBlockName((GLuint)program, (GLuint)uniformBlockIndex
    [all...]
  /frameworks/native/opengl/libs/GLES2/
gl2ext_api.in 7 void API_ENTRY(glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) {
8 CALL_GL_API(glGetProgramBinaryOES, program, bufSize, length, binaryFormat, binary);
10 void API_ENTRY(glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) {
11 CALL_GL_API(glProgramBinaryOES, program, binaryFormat, binary, length);
154 void API_ENTRY(glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, float *params) {
155 CALL_GL_API(glGetnUniformfvEXT, program, location, bufSize, params);
157 void API_ENTRY(glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint *params) {
158 CALL_GL_API(glGetnUniformivEXT, program, location, bufSize, params);
160 void API_ENTRY(glUseProgramStagesEXT)(GLuint pipeline, GLbitfield stages, GLuint program) {
161 CALL_GL_API(glUseProgramStagesEXT, pipeline, stages, program);
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