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Searched
full:aliasing
(Results
26 - 50
of
589
) sorted by null
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/ndk/tests/device/test-stlport_static-exception/jni/
new16.cpp
2
// { dg-options "-O2 -fstrict-
aliasing
" }
/external/llvm/test/Analysis/TypeBasedAliasAnalysis/
precedence.ll
10
; Test for simple MustAlias
aliasing
.
25
; Test for PartialAlias
aliasing
. GVN doesn't yet eliminate the load
/system/core/libpixelflinger/
Android.mk
43
PIXELFLINGER_CFLAGS += -fstrict-
aliasing
-fomit-frame-pointer
50
PIXELFLINGER_CFLAGS += -fstrict-
aliasing
-fomit-frame-pointer
/external/flac/libFLAC/
memory.c
77
union { /* union needed to comply with C99 pointer
aliasing
rules */
106
union { /* union needed to comply with C99 pointer
aliasing
rules */
135
union { /* union needed to comply with C99 pointer
aliasing
rules */
164
union { /* union needed to comply with C99 pointer
aliasing
rules */
195
union { /* union needed to comply with C99 pointer
aliasing
rules */
/ndk/toolchains/arm-linux-androideabi-4.4.3/
setup.mk
56
-fstrict-
aliasing
\
65
-fno-strict-
aliasing
\
73
-fno-strict-
aliasing
/ndk/toolchains/arm-linux-androideabi-4.6/
setup.mk
57
-fstrict-
aliasing
\
66
-fno-strict-
aliasing
\
74
-fno-strict-
aliasing
/ndk/toolchains/arm-linux-androideabi-4.7/
setup.mk
57
-fstrict-
aliasing
\
66
-fno-strict-
aliasing
\
74
-fno-strict-
aliasing
/external/bison/lib/
signbitd.c
35
'long double' is safe in practice, despite of the "
aliasing
rules" of
37
"Even with '-fstrict-
aliasing
', type-punning is allowed, provided the
signbitf.c
35
'long double' is safe in practice, despite of the "
aliasing
rules" of
37
"Even with '-fstrict-
aliasing
', type-punning is allowed, provided the
signbitl.c
35
'long double' is safe in practice, despite of the "
aliasing
rules" of
37
"Even with '-fstrict-
aliasing
', type-punning is allowed, provided the
/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/
FXAAFilter.java
10
* <a href="http://www.geeks3d.com/20110405/fxaa-fast-approximate-anti-
aliasing
-demo-glsl-opengl-test-radeon-geforce/3/" rel="nofollow">http://www.geeks3d.com/20110405/fxaa-fast-approximate-anti-
aliasing
-demo-glsl-<span class="domtooltips" title="OpenGL (Open Graphics Library) is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics." id="domtooltipsspan11">opengl</span>-test-radeon-geforce/3/</a>
/ndk/toolchains/x86-4.4.3/
setup.mk
45
-fstrict-
aliasing
\
54
-fno-strict-
aliasing
/ndk/toolchains/x86-4.6/
setup.mk
46
-fstrict-
aliasing
\
55
-fno-strict-
aliasing
/ndk/toolchains/x86-4.7/
setup.mk
46
-fstrict-
aliasing
\
55
-fno-strict-
aliasing
/external/checkpolicy/
Android.mk
13
-pipe -fno-strict-
aliasing
\
/external/clang/test/CodeGen/
may-alias.c
5
// to char for
aliasing
.
/external/compiler-rt/test/timing/
ashldi3.c
42
// Move the stack alignment between trials to eliminate (mostly)
aliasing
effects
ashrdi3.c
42
// Move the stack alignment between trials to eliminate (mostly)
aliasing
effects
divdi3.c
45
// Move the stack alignment between trials to eliminate (mostly)
aliasing
effects
lshrdi3.c
42
// Move the stack alignment between trials to eliminate (mostly)
aliasing
effects
moddi3.c
45
// Move the stack alignment between trials to eliminate (mostly)
aliasing
effects
muldi3.c
45
// Move the stack alignment between trials to eliminate (mostly)
aliasing
effects
negdi2.c
43
// Move the stack alignment between trials to eliminate (mostly)
aliasing
effects
udivdi3.c
45
// Move the stack alignment between trials to eliminate (mostly)
aliasing
effects
umoddi3.c
45
// Move the stack alignment between trials to eliminate (mostly)
aliasing
effects
Completed in 2235 milliseconds
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